How to Enable A2S Cache on an IP Address in the Firewall Panel
How to Enable A2S Cache on an IP Address
A2S Cache speeds up game-server query responses and reduces server load by caching the results of Steam/Source “A2S” queries (A2S_INFO, A2S_PLAYER, A2S_RULES). These queries power the Steam and in-game server browsers (including Rust) and are what make your server appear with its name, map, and player count.
What is A2S?
- A2S is a UDP query protocol used by Steam/Source games and many others to fetch basic server info.
- Browsers (e.g., the Rust server list) request info from thousands of servers; as servers reply to A2S queries, they appear in the list. If replies are slow or dropped, the server appears late or not at all.
Why A2S Cache matters
- Faster appearance in the server list: Caching serves frequent info requests quickly, so your server responds sooner to the Rust browser’s A2S_INFO bursts, helping it show up faster and more consistently.
- Lower perceived latency in listings: Query responses come back quicker when cached (and can be delivered from optimized infrastructure), reducing round-trip time for the listing request path.
- More resilient against query-abuse: Valve has hardened the query protocol due to reflection/abuse risks; caching/proxy layers further dampen the impact of A2S floods.
In short: A2S Cache helps Rust and other Steam-query games answer server-browser pings faster and more reliably, while protecting the game process from unnecessary work.
Supported Games
- Counter-Strike 1.6
- Counter-Strike: Source
- Team Fortress 2
- Project Zomboid
- Valheim
- Rust
- Garry’s Mod
- Insurgency
- Arma 3
- DayZ
- 7 Days to Die
- ARK: Survival Evolved
- Conan Exiles
- Unturned
How to enable A2S Cache (Firewall Panel)
- Log in to the Firewall Panel.
- Go to My IP Addresses and select the target IP.
- Click A2S Cache in the Actions.
- Click Configure A2S Cache.
- In Ports, enter your server’s query ports:
- Single:
27015
- Multiple:
27015,27016,27017
- Range:
27020-27025
- Single:
- Click Apply Cache.
Tip: Use your query port(s), not gameplay ports. (Many Source/Rust servers use the 27015–27020 range for queries, confirm your game’s config.)
Notes & best practices
- A2S Cache affects query traffic only, not gameplay packets.
- If you change server name/map, allow a short time for the cache to refresh.
- For private/low-traffic servers, caching is optional but still reduces burst load.
- A2S caching/proxying solutions exist industry-wide for exactly these reasons: reducing DOS risk, speeding query replies, and cutting bandwidth/CPU.
Updated on: 27/09/2025
Thank you!