> ## Documentation Index
> Fetch the complete documentation index at: https://help.freakhosting.com/llms.txt
> Use this file to discover all available pages before exploring further.

# How to Optimize Bandwidth in BeamMP

> Ensure peak network performance for your community. Learn how to manage synchronization queues and bandwidth consumption on your BeamMP server.

## Managing Global Network Traffic

Hosting multiple survivors, each using high-fidelity vehicle models and specialized modded assets, can rapidly saturate a server node's available network capacity. In the BeamMP environment, every physical deformation must be transmitted across the network to maintain world consistency. Improper configuration leads to "Packet Burst" errors, desynchronized collisions, and severe latency for participants. This guide walk you through the technical optimization of your bandwidth using the FREAKHOSTING management suite.

<CardGroup cols={2}>
  <Card title="Difficulty" icon="gauge-low">
    Intermediate
  </Card>

  <Card title="Time" icon="clock">
    5 Minutes
  </Card>
</CardGroup>

***

## Technical Optimization Variables

The primary network management parameters are situated within your core `ServerConfig.toml` registry.

<Tabs>
  <Tab title="UseSendQueue">
    * **Technical Value:** `true` (Recommended).
    * **Strategic Purpose:** This instructs the server to implement an intelligent data buffer. Instead of attempting to broadcast every vertex update simultaneously, the server prioritizes critical physics data first. This effectively prevents the "packet burst" crashes frequently encountered on high-population servers.
  </Tab>

  <Tab title="SendRate Calibration">
    * **Optimizing for Latency:** If your console regularly broadcasts **"High Packet Loss"** alerts, consider reducing your `SendRate` to **`20`**.
    * **Technical Result:** This decreases the total volume of data transmitted per second, allowing players with less stable routing to maintain synchronization with the world state.
  </Tab>
</Tabs>

***

## Technical Maintenance Workflow

Follow these steps to apply your network optimizations.

<Steps>
  <Step title="Access the Configuration">
    Log in to the [Game Panel](https://games.freakhosting.com) and navigate to the **Files** tab.
  </Step>

  <Step title="Update Registry">
    Open `ServerConfig.toml` and ensure `UseSendQueue = true` is defined.
  </Step>

  <Step title="Apply and Initialize">
    Save your changes and **Restart** the server. Note that network optimizations are only applied to new connection handshakes.
  </Step>
</Steps>

***

<AccordionGroup>
  <Accordion title="The CPU-Bandwidth Interdependency">
    It is a common technical misconception that all lag is network-based. In BeamMP, if your server's **CPU Usage** reaches **100%**, the engine will be unable to calculate physics fast enough to generate network updates. This results in "Ghosting" or "Teleporting" vehicles even if your bandwidth remains uncongested.
  </Accordion>

  <Accordion title="Monitoring Real-Time Throughput">
    use the **Analytics** tab in your dashboard to observe your server's outbound traffic trend. A stable server should show a consistent, non-spiky data stream even during synchronized high-speed collisions.
  </Accordion>
</AccordionGroup>

***

<Note>
  ### Need Extra Help?

  If you encounter any issues, our support team is ready to assist:

  * **Live Chat:** Quick assistance via our website.
  * **Support Ticket:** [Open a Ticket](https://freakhosting.com/clientarea/submitticket.php)
  * **Discord:** [Join our Community](https://discord.gg/freakhosting)
  * **Email:** [support@freakhosting.com](mailto:support@freakhosting.com)
</Note>

<Tip>
  ### Save on Your Hosting

  Ready to get a new server? Use code **KB20** at checkout for **20% off** your first month!
</Tip>

***

<div align="center">
  **Last Updated:** January 2026 | **Performance:** Peak efficiency.
</div>
