> ## Documentation Index
> Fetch the complete documentation index at: https://help.freakhosting.com/llms.txt
> Use this file to discover all available pages before exploring further.

# How to Restrict Vehicles & Props in BeamMP

> Sustain server stability and physics integrity. Learn how to blacklist resource-intensive vehicles like the T-Series and Cannon prop on your BeamMP server.

## Maintaining Performance Standards

In the high-fidelity environment of BeamNG.drive, not all vehicles are architected with multiplayer synchronization in mind. Certain entities - specifically the heavy T-Series semi-trucks, high-vertex specialized trailers, and complex physics props like the Cannon or Flail - can trigger significant server-side "Hitching" and localized client-side crashes. These assets use a massive number of physical vertices (JBeams), placing an immense load on the server's CPU during every frame calculation. Implementing a strategic restriction policy is essential for maintaining community performance.

<CardGroup cols={2}>
  <Card title="Difficulty" icon="gauge-low">
    Beginner
  </Card>

  <Card title="Time" icon="clock">
    5 Minutes
  </Card>
</CardGroup>

***

## Technical Implementation Workflow

Because the vanilla BeamMP server binaries do not include a native blacklisting utility, administrators must use a specialized server-side plugin to enforce vehicle restrictions.

<Steps>
  <Step title="Initialize Plugin Infrastructure">
    Download a reputable Vehicle Management plugin (e.g., **VehicleRestriction**) and deploy the folder into your `/Resources/Server/` directory.
  </Step>

  <Step title="Access the Registry">
    Open the plugin's `config.json` file situated within the newly created directory.
  </Step>

  <Step title="Define Blacklist Identifiers">
    Input the technical internal names of the vehicles or props you wish to restrict within the blacklist array.

    * *Example Syntax:* `["tseries", "cannon", "flail", "ball", "box"]`
  </Step>

  <Step title="Initialize Enforcement">
    **Restart** your server. The plugin will now programmatically intercept spawn requests; if a player attempts to spawn a restricted entity, the request is silently discarded.
  </Step>
</Steps>

***

## Strategic Resource Recommendations

<AccordionGroup>
  <Accordion title="Optimizing for High Player Counts">
    For servers targeting **12 to 20+ players**, we highly recommend restricting all heavy machinery and multi-part trailers. Forcing participants to use optimized civilian cars or race vehicles ensures that the physical simulation remains fluid for everyone, even during large-scale collisions.
  </Accordion>

  <Accordion title="Identifying Internal Names">
    To find the technical name of a modded vehicle for your blacklist, open the modification's `.zip` file and navigate to the `vehicles/` folder. The name of the subdirectory within is the identifier required by your configuration.
  </Accordion>
</AccordionGroup>

<Tip>
  ### Proactive Limitation

  Beyond blacklisting specific vehicles, consider implementing a **Global Vehicle Limit** (e.g., 1 per player) within your `ServerConfig.toml` to prevent individual users from saturating the server thread by spawning multiple complex cars simultaneously.
</Tip>

***

<Note>
  ### Need Extra Help?

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</Note>

<Tip>
  ### Save on Your Hosting

  Ready to get a new server? Use code **KB20** at checkout for **20% off** your first month!
</Tip>

***

<div align="center">
  **Last Updated:** January 2026 | **Stability:** Better performance for all.
</div>
