> ## Documentation Index
> Fetch the complete documentation index at: https://help.freakhosting.com/llms.txt
> Use this file to discover all available pages before exploring further.

# How to Change Game Modes and Types in Counter-Strike 2

> Master the startup parameters of CS2 to switch between Competitive, Wingman, Deathmatch, and more. Learn the correct game_type and game_mode pairings.

## Defining the Gameplay Core

The rulebook of your Counter-Strike 2 (CS2) server is governed by two distinct technical variables: **Game Type** and **Game Mode**. Correctly pairing these numerical values is essential, as they instruct the engine to load the appropriate user interface, economy settings, round timers, and victory conditions for your desired experience. Attempting to use mismatched values can lead to UI errors or inconsistent gameplay mechanics.

<CardGroup cols={2}>
  <Card title="Difficulty" icon="gauge-low">
    Beginner
  </Card>

  <Card title="Time" icon="clock">
    4 Minutes
  </Card>
</CardGroup>

***

## Technical Gamemode Pairings

use the following table to identify the correct values for your intended server experience.

| Desired Mode    | Game Type (`+game_type`) | Game Mode (`+game_mode`) |
| :-------------- | :----------------------: | :----------------------: |
| **Competitive** |            `0`           |            `1`           |
| **Casual**      |            `0`           |            `0`           |
| **Wingman**     |            `0`           |            `2`           |
| **Deathmatch**  |            `1`           |            `2`           |
| **Arms Race**   |            `1`           |            `0`           |

***

## Deployment Workflow

Follow these steps to apply your chosen ruleset via the FREAKHOSTING management interface.

<Steps>
  <Step title="Access the Game Panel">
    Log in to your [Game Panel](https://games.freakhosting.com) and select your active CS2 instance.
  </Step>

  <Step title="Open Startup Parameters">
    In the sidebar menu, click on the **Configuration** tab and select **Startup**.
  </Step>

  <Step title="Update Numeric Variables">
    Locate the fields for **Game Type** and **Game Mode**. Input the corresponding values from the technical table above.
  </Step>

  <Step title="Initialize the Rulebook">
    Navigate back to the **Console** and click **Restart**. The engine will now initialize with the new game logic.
  </Step>
</Steps>

***

<Important>
  ### Tactical Map Dependencies

  Certain game modes require specific environmental features to function correctly. For instance, **Wingman** requires maps (prefixed with `de_` or `cs_`) that contain dedicated small-scale spawn points and restricted bombsite boundaries. If a mode fails to initialize, verify that your active map supports the selected game type within the Source 2 engine.
</Important>

***

<Note>
  ### Need Extra Help?

  If you encounter any issues, our support team is ready to assist:

  * **Live Chat:** Quick assistance via our website.
  * **Support Ticket:** [Open a Ticket](https://freakhosting.com/clientarea/submitticket.php)
  * **Discord:** [Join our Community](https://discord.gg/freakhosting)
  * **Email:** [support@freakhosting.com](mailto:support@freakhosting.com)
</Note>

<Tip>
  ### Save on Your Hosting

  Ready to get a new server? Use code **KB20** at checkout for **20% off** your first month!
</Tip>

***

<div align="center">
  **Last Updated:** January 2026 | **CS2:** Ruleset updated.
</div>
