> ## Documentation Index
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> Use this file to discover all available pages before exploring further.

# How to Set Up a Retakes Server in Counter-Strike 2

> Architect a high-intensity training environment for post-plant scenarios. Learn how to install and configure the CS2 Retakes game mode on your server.

## Non-Stop Tactical Action

**Retakes** is a specialized, high-intensity game mode that bypasses the traditional round structure to focus exclusively on the most critical phase of a match. Every round initializes with a specific number of Terrorists defending an active bombsite while Counter-Terrorists attempt a coordinated defusal. This mode is the premier training standard for competitive players seeking to master utility usage and cross-site execution in post-plant scenarios.

<CardGroup cols={2}>
  <Card title="Difficulty" icon="gauge-low">
    Intermediate
  </Card>

  <Card title="Time" icon="clock">
    10 Minutes
  </Card>
</CardGroup>

***

## Technical Infrastructure Requirements

To facilitate a Retakes environment, your server must use the modern Source 2 modding stack.

<Steps>
  <Step title="Verify Foundations">
    Ensure your server has [Metamod:Source](/games/counter-strike-2/how-to-install-metamod-on-a-counter-strike-2-server) and [CounterStrikeSharp](/games/counter-strike-2/how-to-install-counterstrikesharp-on-a-counter-strike-2-server) correctly installed and verified.
  </Step>

  <Step title="Acquire Retakes Logic">
    Download a vetted Retakes plugin from a reputable community repository (e.g., the specialized CS2 Retakes builds on GitHub).
  </Step>

  <Step title="Deploy Assets">
    Upload the plugin files into the following directory:
    `/game/csgo/addons/counterstrikesharp/plugins/[PluginName]/`
  </Step>
</Steps>

***

## Configuration Essentials

<Tabs>
  <Tab title="Spawns & Map Support">
    Unlike standard competitive matches, Retakes uses randomized, situational spawn points. Most professional plugins include pre-packaged configuration files for official Valve maps like `de_mirage`, `de_inferno`, and `de_dust2`. If you are using custom workshop maps, you may need to manually define spawn coordinates within the plugin's data files.
  </Tab>

  <Tab title="Loadout & Economy">
    To maintain realism, players are typically assigned restricted weapon sets based on common match economies. You can customize these loadouts (e.g., adjusting the ratio of M4A1-S vs. M4A4 or enabling specialized pistol rounds) within the plugin's `.json` configuration files.
  </Tab>
</Tabs>

***

<Warning>
  ### Hardware Performance & CPU Load

  Retakes rounds conclude rapidly, often within **45 seconds**. This accelerated cycle frequency places a significantly higher demand on the server's CPU and networking stack compared to standard gameplay. For servers with 10 or more slots, we highly recommend using our **Extreme Performance** hosting plans to ensure zero-jitter performance during high-intensity retake scenarios.
</Warning>

***

<Note>
  ### Need Extra Help?

  If you encounter any issues, our support team is ready to assist:

  * **Live Chat:** Quick assistance via our website.
  * **Support Ticket:** [Open a Ticket](https://freakhosting.com/clientarea/submitticket.php)
  * **Discord:** [Join our Community](https://discord.gg/freakhosting)
  * **Email:** [support@freakhosting.com](mailto:support@freakhosting.com)
</Note>

<Tip>
  ### Save on Your Hosting

  Ready to get a new server? Use code **KB20** at checkout for **20% off** your first month!
</Tip>

***

<div align="center">
  **Last Updated:** January 2026 | **CS2:** Retakes mode ready.
</div>
