> ## Documentation Index
> Fetch the complete documentation index at: https://help.freakhosting.com/llms.txt
> Use this file to discover all available pages before exploring further.

# How to Use World of Trucks Events & Contracts in ETS2

> Join official SCS seasonal events and haul World of Trucks contracts on your ETS2 server. Learn how external events sync with private convoy sessions.

## Integrated External Job Market

A frequent inquiry from Virtual Trucking Company (VTC) owners is whether **World of Trucks (WoTr)** events - such as the annual Christmas deliveries, specialized community goals, or Cruising campaigns - function correctly within a dedicated server environment. These features are fully supported and perfectly synchronized across our high-performance infrastructure. By using external contracts, your community can contribute to global rewards while maintaining the persistence and stability of a private convoy.

<CardGroup cols={2}>
  <Card title="Difficulty" icon="gauge-low">
    Beginner
  </Card>

  <Card title="Time" icon="clock">
    4 Minutes
  </Card>
</CardGroup>

***

## Authentication & Connection Workflow

To initialize participation in official events on your server, you must link your local profile to the SCS cloud.

<Steps>
  <Step title="Link Your Profile">
    Ensure your active in-game profile is correctly authenticated with your [World of Trucks](https://worldoftrucks.com) account credentials within the profile selection screen.
  </Step>

  <Step title="Select External Markets">
    Navigate to the Job Market and select either **External Contracts** or **External Cargo**.
  </Step>

  <Step title="Identify Event Jobs">
    Event-specific jobs are typically highlighted with unique icons or stylized cargo types (e.g., festive trailers for holiday events).
  </Step>
</Steps>

***

## Technical Synchronization Rules

When hauling World of Trucks cargo, the game engine enforces specific constraints to maintain global leaderboard integrity. These rules override your localized server configuration.

<Tabs>
  <Tab title="Speed Enforcement">
    All External Contracts are hard-locked to **90 KM/H (56 MPH)** by the World of Trucks master server. This restriction is absolute and cannot be bypassed by your FREAKHOSTING `server_config.sii` settings or local physics mods.
  </Tab>

  <Tab title="Temporal Logic">
    World of Trucks jobs operate on **Real-World Time**. If a contract indicates a 4-hour expiration window, it will expire in 4 actual hours, regardless of in-game sleeping, server restarts, or time manipulation via the console.
  </Tab>
</Tabs>

***

<AccordionGroup>
  <Accordion title="Strategic Community Events">
    Seasonal events are the most effective way to stimulate community growth. We recommend organizing "Event Nights" where all community members converge on a single starting city to accept the same External Contract. The WoTr system will verify and track each participant's individual progress towards the global community goal simultaneously.
  </Accordion>

  <Accordion title="Data Integrity">
    Because WoTr jobs are processed via the SCS API, they are highly resilient to server-side lag. Even if the dedicated server undergoes a brief network hiccup, your contract data remains secure within the SCS cloud.
  </Accordion>
</AccordionGroup>

***

<Note>
  ### Need Extra Help?

  If you encounter any issues, our support team is ready to assist:

  * **Live Chat:** Quick assistance via our website.
  * **Support Ticket:** [Open a Ticket](https://freakhosting.com/clientarea/submitticket.php)
  * **Discord:** [Join our Community](https://discord.gg/freakhosting)
  * **Email:** [support@freakhosting.com](mailto:support@freakhosting.com)
</Note>

<Tip>
  ### Save on Your Hosting

  Ready to get a new server? Use code **KB20** at checkout for **20% off** your first month!
</Tip>

***

<div align="center">
  **Last Updated:** January 2026 | **ETS2:** External sync active.
</div>
