> ## Documentation Index
> Fetch the complete documentation index at: https://help.freakhosting.com/llms.txt
> Use this file to discover all available pages before exploring further.

# How to Set Up a TTT Server in GMod

> Launch a game of deception and survival. Learn how to activate the Trouble in Terrorist Town (TTT) gamemode and configure essential round variables.

## Technical Deception & Survival

**Trouble in Terrorist Town (TTT)** is a specialized social deduction gamemode that focuses on psychological interaction and tactical awareness rather than complex UI management. Unlike roleplay-heavy modes, a successful TTT environment depends on precise map selection, high-performance synchronization of custom weaponry, and strict automated moderation of "Random Deathmatch" (RDM) behaviors. This guide walk you through the correct initialization of the TTT framework on your FREAKHOSTING instance.

<CardGroup cols={2}>
  <Card title="Difficulty" icon="gauge-low">
    Beginner
  </Card>

  <Card title="Time" icon="clock">
    5 Minutes
  </Card>
</CardGroup>

***

## Step 1: Gamemode Activation

Follow these steps to instruct the Source engine to load the TTT logic during the boot sequence.

<Steps>
  <Step title="Access Startup Parameters">
    Log in to the [Game Panel](https://games.freakhosting.com) and navigate to the **Startup** tab.
  </Step>

  <Step title="Define the Gamemode">
    Locate the **Gamemode** environment variable and enter **`terrortown`** (all lowercase).
  </Step>

  <Step title="Initialize Engine Hook">
    **Critical:** TTT uses a vast majority of assets from the Counter-Strike: Source binaries. Ensure the **Mount CSS** toggle is set to **Enabled** in the same tab. Without this, the world physics will fail to initialize.
  </Step>

  <Step title="Initialize the World">
    Restart your server via the **Console** tab.
  </Step>
</Steps>

***

## Step 2: Strategic Round Configuration

To maintain a professional gameplay flow and minimize downtime between matches, apply these optimized variables to your `server.cfg`.

| Variable                   | Recommended Value | Impact on Gameplay                                                    |
| :------------------------- | :---------------: | :-------------------------------------------------------------------- |
| **`ttt_preptime_seconds`** |        `30`       | Grants Traitors sufficient time to plan before the round initializes. |
| **`ttt_posttime_seconds`** |        `15`       | Provides a brief window to review the results and scoreboard.         |
| **`ttt_firstpreptime`**    |        `60`       | Allows for a longer initial warmup following a map change.            |
| **`ttt_karma_strict`**     |        `1`        | Automatically punishes players who engage in disruptive RDM behavior. |

***

<Important>
  ### Identifying Collision Mesh Errors

  If players report that they are capable of "walking through walls" or falling through geometry on popular maps such as `ttt_rooftops` or `ttt_67thway`, it is a definitive technical indicator that your **server-side CSS mount** has either failed to initialize or is disabled. Re-verify your [Mount Configuration](/games/garrys-mod/mounting-css-content-on-your-gmod-server) to resolve this immediately.
</Important>

***

<Note>
  ### Need Extra Help?

  If you encounter any issues, our support team is ready to assist:

  * **Live Chat:** Quick assistance via our website.
  * **Support Ticket:** [Open a Ticket](https://freakhosting.com/clientarea/submitticket.php)
  * **Discord:** [Join our Community](https://discord.gg/freakhosting)
  * **Email:** [support@freakhosting.com](mailto:support@freakhosting.com)
</Note>

<Tip>
  ### Save on Your Hosting

  Ready to get a new server? Use code **KB20** at checkout for **20% off** your first month!
</Tip>

***

<div align="center">
  **Last Updated:** January 2026 | **GMod:** TTT initialized.
</div>
