> ## Documentation Index
> Fetch the complete documentation index at: https://help.freakhosting.com/llms.txt
> Use this file to discover all available pages before exploring further.

# How to Fix Satisfactory Server Lag and Improve Performance

> Fix Satisfactory dedicated server lag: watch Statistics, raise internet speed per player, tune Network Quality, use Auto Pause and restart daily.

Satisfactory server performance depends mostly on factory size, player count and how much data the server sends each player. On a FREAKHOSTING server, watch CPU and memory on **Statistics**, raise **Internet speed per player** on **Game settings**, adjust **Network Quality** in the Server Manager, turn on **Auto Pause**, set a daily **Server Restart Interval** and keep to the 4 players the server is tuned for.

| Fact | Value |
| - | - |
| Main load | One CPU core runs the game loop |
| Memory | Grows with the size of your factory |
| Players | Tuned for 4 at once |
| Panel pages | **Statistics**, **Game settings**, **Schedules**, **Alerts** |
| In-game settings | **Network Quality**, **Auto Pause**, **Server Restart Interval**, **Autosave Interval** |

## What makes a Satisfactory server slow?

* **Factory size.** Every machine, belt, pipe, train and vehicle is simulated. Big saves need more memory and CPU.
* **Single-thread load.** The server uses several threads, but the game loop runs on one, so one core does most of the work. Extra cores help less than a fast single core.
* **Network data.** Every moving item has to be sent to players. If the server assumes too little bandwidth per player, belts stutter.
* **Players.** The server is tuned for 4 players.

## How to check your server's load

Open [Statistics](https://help.freakhosting.com/portals/game-panel/how-to-view-server-statistics.md) to see CPU, memory and network use. Set up [server alerts](https://help.freakhosting.com/portals/game-panel/how-to-set-up-server-alerts.md) to get a message when the server crashes or stays at its memory limit. The full log is in `FactoryGame/Saved/Logs/FactoryGame.log`; see [server logs](https://help.freakhosting.com/portals/game-panel/how-to-read-server-logs.md).

## How to make your Satisfactory server run better

**1. Raise the internet speed per player**

On **Game settings**, click **Show advanced settings** and set **Internet speed per player** to `104857600`. See [belt stutter and network quality](https://help.freakhosting.com/games/satisfactory/changing-server-quality-settings-for-belts-satisfactory.md).

**2. Tune Network Quality**

In **Server Manager** > **Server Settings**, a higher **Network Quality** can improve load times and network performance for players, but costs server frame rate. If the server itself is struggling, try a lower value.

**3. Turn on Auto Pause**

**Auto Pause** pauses the game when nobody is online, so the factory doesn't run with no players.

**4. Restart once a day**

Set **Server Restart Interval** to a quiet time, for example 06:00. The server then restarts daily at that time. You can also use [Schedules](https://help.freakhosting.com/portals/game-panel/how-to-configure-schedules-and-tasks.md) in the panel.

**5. Give slow players more time**

If players time out while loading a big world, use the **Patient connections** preset on **Game settings** for longer timeouts.

**6. Keep the server up to date**

Leave **Update the server automatically** on, so the server gets the latest fixes and stays on the same version as your players.

## Is the lag on the server or the player's side?

| Sign | Likely cause |
| - | - |
| Everyone lags at the same time | Server load: check **Statistics** |
| Items jump on belts for everyone | Network data; raise **Internet speed per player** |
| One player lags | That player's connection or PC |
| Players drop while loading in | Timeouts; use the **Patient connections** preset |

## Frequently asked questions

### Does a server with more cores run Satisfactory faster?

Not much. The game loop runs on one thread, so single-core speed matters most.

### Why does memory use keep growing?

Memory grows with your factory. A bigger world simply needs more memory. A daily restart gives the server a fresh start.

### Can I have more players to share the load?

More players add load, they don't share it. The server is tuned for 4; see [max players](https://help.freakhosting.com/games/satisfactory/satisfactory-server-max-players.md).

### Do mods affect performance?

They can. Mods add work for the server. If the server got slower after installing mods, test without them; see [install mods](https://help.freakhosting.com/games/satisfactory/how-to-install-mods-on-a-satisfactory-server.md).

## Related guides

> [card] [Satisfactory server guide](https://help.freakhosting.com/games/satisfactory/satisfactory-server-hosting-guide.md)
>
> Every Satisfactory page in one place.

> [card] [Belt stutter and network quality](https://help.freakhosting.com/games/satisfactory/changing-server-quality-settings-for-belts-satisfactory.md)
>
> Raise internet speed per player.

> [card] [Server settings explained](https://help.freakhosting.com/games/satisfactory/satisfactory-server-settings-explained.md)
>
> Every setting on Game settings.

> [card] [Max players](https://help.freakhosting.com/games/satisfactory/satisfactory-server-max-players.md)
>
> Why the server has 4 slots.

> [card] [Server statistics](https://help.freakhosting.com/portals/game-panel/how-to-view-server-statistics.md)
>
> Watch CPU and memory.

***

> [!NOTE]
>
> **Checked against the official [Satisfactory Wiki dedicated server page](https://satisfactory.wiki.gg/wiki/Dedicated_servers)** on 2 November 2026; panel steps tested on our Game Panel (Satisfactory 1.2, stable branch). Steps may differ slightly if the game changes.

> [!NOTE]
>
> ### Need Extra Help?
>
> If you encounter any issues, our support team is ready to assist:
>
> * **Live Chat:** Quick assistance via our website.
> * **Support Ticket:** [Open a Ticket](https://freakhosting.com/clientarea/submitticket.php)
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> [!TIP]
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> ### Save on Your Hosting
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***

**Last Updated:** November 2026


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