> ## Documentation Index
> Fetch the complete documentation index at: https://help.freakhosting.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Unturned Server Settings Explained (Commands.dat and Config.txt)

> Unturned server settings explained: every Game settings field, the presets, the defaults per mode and how changes are saved to Commands.dat and Config.txt.

The **Game settings** page in the FREAKHOSTING Game Panel changes your Unturned server's settings in plain words: name, password, mode, map, player slots, zombies, loot, vehicles, death penalties and more. You change a field, click **Review and save**, check the exact lines that change in `Commands.dat` or `Config.txt`, and save. The old file is kept as a `.bak` copy. Changes apply after a restart.

| Difficulty | Time | Works on | Panel page |
| - | - | - | - |
| Beginner | 5 minutes | Every FREAKHOSTING Unturned server | **Game settings** |

## How to change a setting

**1. Open Game settings**

Open your server and click **Game settings** under **GAME SETTINGS**.

**2. Find the setting**

Type in **Search settings**, or switch from **All** to **Changed** to see only what you changed. Tick **Show advanced settings (5)** to show the advanced fields.

**3. Review and save**

Change the field and click **Review and save**. The **Review your changes** dialog shows each line that changes. Click **Save changes**.

**4. Restart the server**

If the server is running, click **Restart now** in the banner, or [restart the server](https://help.freakhosting.com/portals/game-panel/how-to-start-stop-and-restart-your-game-server.md) later.

![Unturned Game settings page showing Checks, Search settings, Presets and the Server section with Server name, Mode, Map and Player slots](https://mintcdn.com/freakhostingltd/DHEkFogaRHlgkEmZ/images/games/unturned/unturned-game-settings.png?fit=max\&auto=format\&n=DHEkFogaRHlgkEmZ\&q=85\&s=53e333be4de7360fab33f5760f77fd98)

The Game settings page with Checks and the Server section

![Review your changes dialog for Unturned showing a Welcome line added to Commands.dat and the note that Commands.dat.bak is kept](https://mintcdn.com/freakhostingltd/DHEkFogaRHlgkEmZ/images/games/unturned/unturned-review-changes.png?fit=max\&auto=format\&n=DHEkFogaRHlgkEmZ\&q=85\&s=1caf26bcfa8fbaba214a81165d804697)

Review your changes shows the exact line written to Commands.dat

**Checks** at the top lists problems the page finds in your files. "Nothing to fix." means it found none. To edit a file by hand, use **Config.txt: open the raw file** or **Commands.dat: open the raw file** at the bottom of the page.

A rule you leave unset uses the default of the server's **Mode** (Easy, Normal or Hard). The tables below show those defaults.

## What do the presets do?

**Presets** fill in several settings at once. Nothing is saved until you review and save.

| Preset | What it does |
| - | - |
| **Relaxed survival** | Normal mode with slow zombies and no instant headshot kills |
| **Hardcore** | Hard mode with sprinters and no crosshair |

## Server

| Field | What it does | Default |
| - | - | - |
| **Server name** | The name in the server list (also on **Startup**) | Hosted by FREAKHOSTING.COM |
| **Server password** | Players need it to join; empty means open (also on **Startup**) | Not set |
| **Mode** | Which difficulty rules the server uses: Easy, Normal or Hard | Normal |
| **Map** | The map the server runs, for example PEI, Russia, Washington, Germany or Yukon | PEI |
| **Player slots** | How many players can be online at once. Set by your plan: the panel rewrites it at every start | Your plan |
| **Camera** | First person only, Third person only, Both, or Third person in vehicles | Both |
| **Welcome message** | Shown to players when they join | Empty |

**Map** is marked **CAREFUL**: a map that is not installed stops the server from starting. Workshop maps such as Hawaii must be downloaded first. See [Workshop maps](https://help.freakhosting.com/games/unturned/how-to-add-workshop-maps-to-unturned.md).

## Server list

| Field | What it does | Default |
| - | - | - |
| **Steam game server login token** | Your GSLT; required on our servers (also **GSLT** on **Startup**) | Set by you |
| **Short description** | One line in the server list | Empty |
| **List description** | A longer description in the server list | Empty |
| **Full description** | The full description on the server page | Empty |
| **Icon address** | Web address of a 64 by 64 icon (http or https) | Empty |
| **Thumbnail address** | Web address of a larger picture (http or https) | Empty |
| **Monetization** | What the server list shows: Not specified, None, Only cosmetic or non-gameplay items, or Monetized | Not specified |

See [how to set a GSLT](https://help.freakhosting.com/games/unturned/how-to-set-a-gslt-on-your-unturned-server.md).

## Limits and safety

| Field | What it does | Default |
| - | - | - |
| **Valve Anti-Cheat** | Players are checked by VAC | On |
| **BattlEye** | Players must run BattlEye | On |
| **Highest ping** | Players above this ping are kicked | 750 ms |
| **Queue timeout** | Seconds a player can wait in the queue without answering | 15 |
| **Game timeout** | Seconds a player can be silent before being dropped | 30 |
| **Shut down every day** | Shuts the server down at a set time each day | Off |
| **Shut down for updates** | Shuts the server down when a game update is released | Off |

With **Valve Anti-Cheat** or **BattlEye** off, cheaters can join. A server that shuts itself down stays off; add a [schedule](https://help.freakhosting.com/portals/game-panel/how-to-configure-schedules-and-tasks.md) to start it again.

## Zombies

| Field | What it does | Easy | Normal | Hard |
| - | - | - | - | - |
| **Zombie spawn chance** | How likely a zombie spawn point holds a zombie (0 to 1) | 0.2 | 0.25 | 0.3 |
| **Zombie damage** | How hard zombies hit | 0.75 | 1 | 1.5 |
| **Zombie armor** | How much damage zombies resist; higher is tougher | 1.25 | 1 | 0.75 |
| **Crawler chance** | Share of zombies that are crawlers | 0 | 0.15 | 0.125 |
| **Sprinter chance** | Share of zombies that are sprinters | 0 | 0.15 | 0.175 |
| **Slow zombies** | Zombies move slowly | On | Off | Off |
| **Zombie respawn (day)** | Seconds before a killed zombie respawns by day | | 360 | |
| **Zombie respawn (night)** | Seconds before a killed zombie respawns at night | | 30 | |

## Items and vehicles

| Field | What it does | Easy | Normal | Hard |
| - | - | - | - | - |
| **Item spawn chance** | How likely an item spawn point holds an item (0 to 1) | 0.35 | 0.35 | 0.15 |
| **Item respawn** | Seconds before looted items respawn | 50 | 100 | 150 |
| **Items wear out** | Weapons and tools lose durability | Off | On | On |
| **Dropped items vanish after** | Seconds before a dropped item disappears | | 600 | |
| **Vehicle decay time** | Seconds before an unused vehicle starts to decay | | 604800 (7 days) | |
| **Vehicle respawn** | Seconds before a destroyed vehicle respawns | | 300 | |

More on loot: [loot spawn rate and respawn](https://help.freakhosting.com/games/unturned/configuring-loot-tables.md).

## Players

| Field | What it does | Easy | Normal | Hard |
| - | - | - | - | - |
| **Experience** | How fast players gain experience; 1 is normal | 1.5 | 1 | 1.5 |
| **Skills lost on death (PvP)** | Share of skill experience lost when killed by a player (0 to 1) | | 1 | |
| **Skills lost on death (PvE)** | Share lost when killed by zombies or the world | | 1 | |
| **Items lost on death (PvP)** | Share of items dropped when killed by a player (0 to 1) | | 1 | |
| **Items lost on death (PvE)** | Share dropped when killed by zombies or the world | | 1 | |
| **Broken legs** | Falling can break a player's legs | | On | |
| **Bleeding** | Injuries can make a player bleed | | On | |
| **Instant headshot kills** | A headshot always kills | Off | Off | On |

To let players keep their items when they die, set both **Items lost on death** fields to `0`.

## Gameplay rules

| Field | What it does | Default |
| - | - | - |
| **Friendly fire** | Group members can hurt each other | Off |
| **Hit markers** | Show a marker when you hit something | On |
| **Crosshair** | Show the crosshair | On |
| **Suicide command** | Players can use the suicide button | On |
| **Leave countdown** | Seconds a player waits to leave the server | 10 |
| **Respawn countdown** | Seconds a player waits to respawn | 10 |
| **Teleport home countdown** | Seconds a player waits to teleport to their bed | 30 |
| **Group size** | Most players in one group; 0 means no limit | 0 |

## Weather and airdrops

| Field | What it does | Default |
| - | - | - |
| **Airdrops** | Supply drops fall from the sky | On |
| **Weather frequency** | How often rain and snow come; 1 is normal | 1 |

## Where are the files?

| File | What is in it |
| - | - |
| `Servers/PterodactylUnturned/Server/Commands.dat` | Startup commands, one per line, such as `Welcome`, `Owner` and `Cheats` |
| `Servers/PterodactylUnturned/Config.txt` | Gameplay rules, server list descriptions and server limits |
| `Servers/PterodactylUnturned/WorkshopDownloadConfig.json` | Steam Workshop mods and maps |

`Config.txt` explains each option in comments that start with `>`, with the Easy, Normal and Hard defaults. For commands you can add by hand, see [server commands](https://help.freakhosting.com/games/unturned/unturned-server-commands.md).

## Frequently asked questions

### Do I need to restart after changing a setting?

Yes. Unturned reads `Commands.dat` and `Config.txt` when it starts, so restart after you save.

### Why did my change not apply?

The server was still running with the old settings, or the map wasn't installed. Restart, then check the [console](https://help.freakhosting.com/portals/game-panel/how-to-use-the-server-console.md). If a file edit broke something, the `.bak` copy has the previous version.

### Where do I turn on cheats or set the owner?

There is no field for them. Add `Cheats` or `Owner <SteamID64>` to `Commands.dat` with **Commands.dat: open the raw file**. See [how to become admin](https://help.freakhosting.com/games/unturned/how-to-become-admin-on-your-unturned-server.md).

### Can I turn off PvP?

Add the line `PvE` to `Commands.dat` while the server is stopped. **Friendly fire** only controls damage inside a group.

## Related guides

> [card] [Unturned server guide](https://help.freakhosting.com/games/unturned/unturned-server-hosting-guide.md)
>
> Every Unturned page in one place.

> [card] [Getting started](https://help.freakhosting.com/games/unturned/getting-started-with-your-unturned-server.md)
>
> Set up and join your server.

> [card] [Loot spawn rate](https://help.freakhosting.com/games/unturned/configuring-loot-tables.md)
>
> Item spawn chance and respawn.

> [card] [Server commands](https://help.freakhosting.com/games/unturned/unturned-server-commands.md)
>
> Commands.dat and console commands.

> [card] [File Manager](https://help.freakhosting.com/portals/game-panel/how-to-use-the-file-manager.md)
>
> Edit files by hand.

***

> [!NOTE]
>
> **Tested by the FREAKHOSTING team** on our Game Panel on 2 November 2026 (Unturned 3.26.3.13 with RocketMod 4.9.3.18). Steps may differ slightly if the game changes.

> [!NOTE]
>
> ### Need Extra Help?
>
> If you encounter any issues, our support team is ready to assist:
>
> * **Live Chat:** Quick assistance via our website.
> * **Support Ticket:** [Open a Ticket](https://freakhosting.com/clientarea/submitticket.php)
> * **Discord:** [Join our Community](https://discord.gg/freakhosting)
> * **Email:** [support@freakhosting.com](mailto:support@freakhosting.com)

> [!TIP]
>
> ### Save on Your Hosting
>
> Ready to upgrade your hosting? Use code **KB20** at checkout for **20% off** your first order!

***

**Last Updated:** November 2026


This documentation is built and hosted on [Mintlify](https://mintlify.com), a developer documentation platform.