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ServerConfig.toml is the BeamMP server’s settings file, in the main folder of Files on your FREAKHOSTING server. On our Game Panel, the main settings (name, description, auth key, max players, private, max cars, map and chat logging) come from the Startup page and are written into the file at every start. Only Tags, AllowGuests, Debug and InformationPacket are changed in the file itself.

Which settings do I change on Startup?

These keys are rewritten from Startup every time the server starts. Edits in the file are replaced.

Which settings do I change in the file?

The panel keeps these as you set them in the file: Leave these alone: Port (your server’s port, set by the panel), IP ("::") and ResourceFolder ("Resources"). The [Misc] section holds UpdateReminderTime ("30s", how often the console reminds you about updates) and ImScaredOfUpdates.

How to edit ServerConfig.toml

1

Open the file

In the Game Panel, click Files and open ServerConfig.toml. See the File Manager.
2

Change the value

Change one of the file-only keys. Text goes in double quotes, true/false without quotes, for example:
3

Save and restart

Save the file and restart the server.

Which tags can I use?

BeamMP’s server list uses fixed tags, for example Freeroam, Roleplay, Drift, Racing, Racing:Drag, Offroad, Crawling, Derby, Modded, Vanilla, Moderated, Events and language tags such as Lang:English or Lang:German. Tags are not case-sensitive. See the full list in the official BeamMP server documentation.

Frequently asked questions

Why did my change in ServerConfig.toml disappear?

You changed a key that comes from Startup. Change it on Startup instead.

Can I add a password in ServerConfig.toml?

No. BeamMP has no password setting. See private servers.

What happens if the file has a mistake?

Check the console after the restart for errors. Fix the line (quotes around text, true/false without quotes), or restore the file from a backup.

What are the extra sections some plugins add?

Sections other than [General] and [Misc] are reserved for server plugins. Follow the plugin’s own instructions.

BeamMP server guide

Every BeamMP page in one place.

Getting started

All Startup variables.

Auth key and name

Keymaster and formatting codes.

Private server

Private and AllowGuests.

Startup variables

How the Startup page works.

Tested by the FREAKHOSTING team on our Game Panel on 3 November 2026 (BeamMP Server v3.9.3). Setting meanings checked against the official BeamMP server documentation. Steps may differ slightly if the game changes.

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Last Updated: November 2026