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Your Server’s Filing Cabinet

The FREAKHOSTING Game Server Control Panel at games.freakhosting.com includes a fully-featured File Manager that lets you browse, upload, edit, and organize every file on your game server — right from your browser. No SFTP client needed for quick tasks. Need to drop a plugin JAR into your Minecraft server? Edit your server.properties to change the game mode? Create a new configuration file from scratch? The File Manager handles all of it without leaving your browser tab.

Difficulty

Beginner

Time

5 Minutes

Accessing the File Manager

1

Log In to the Game Panel

Go to games.freakhosting.com and log in with your account credentials.
2

Select Your Server

From the server list, click on the server you want to manage.
3

Open the Files Tab

In the top navigation bar, click Management, then select Files. The File Manager opens and displays the root of your server’s container directory.

Interface Overview

The File Manager is built around a clean, single-panel layout. Here is what you see when you open it: At the top of the file listing, a breadcrumb path shows your current location within the server’s file structure. It starts with home (the container root) and adds each folder you navigate into. Click any part of the breadcrumb to jump back to that level instantly. For example, if you are browsing home > plugins > Essentials, clicking plugins takes you back up one level, and clicking home returns you to the root. A search bar sits at the top of the file listing. Type a filename (or part of one) to filter the current directory. This is incredibly useful when your server has hundreds of files — type .yml to see only YAML configuration files, or type server to quickly find server.properties.

Action Buttons

A row of action buttons spans the top of the File Manager:
ButtonColorWhat It Does
New FileDarkCreates a blank new file in the current directory
DeleteRedDeletes all selected (checked) files and folders
RenameDarkRenames the selected file or folder
MoveDarkMoves selected items to a different directory
ArchiveDarkCompresses selected items into a .tar.gz archive
UploadGreenOpens a dialog to upload files from your computer
New FolderBlueCreates a new empty folder in the current directory
On the far right, a Trash Bin button (dark, with a trash icon) opens your server’s trash, where recently deleted files can be recovered.

File List

The main area displays your files and folders in a table with these columns:
ColumnDescription
CheckboxSelect individual items for bulk actions (delete, move, archive)
NameFile or folder name (click to open folders, click to edit files)
SizeFile size on disk (folders show as --)
DateLast modified timestamp
Both the Name and Size columns are sortable — click the column header to toggle between ascending and descending order.

Three-Dot Context Menu

Every file and folder row has a ”…” button on the right side. Clicking it opens a context menu with these actions:
  • Rename — Change the file or folder name
  • Move — Move it to a different directory
  • Copy — Create a duplicate
  • Compress — Archive the item into .tar.gz
  • Delete — Remove the item (sends it to the Trash Bin)
  • Download — Save a copy to your local computer

When you first open the File Manager, you land in the container root — the top-level directory of your game server. The exact contents depend on your server type, but here is a typical example for a TeamSpeak server:
TypeName
Folderdefault, doc, files, logs, redist, serverquerydocs, sql, teamspeak3-server_linux_amd64, tsdns
File.ts3server_license_accepted, 3RD_PARTY_LICENSES, CHANGELOG, LICENSE, query_ip_allowlist.txt, various .so library files
For a Minecraft server, you would typically see folders like plugins, world, world_nether, world_the_end, logs, and files like server.properties, bukkit.yml, spigot.yml, and eula.txt. To navigate into a folder, simply click its name. The breadcrumb updates, and the file list shows the folder’s contents. To go back, click a parent folder in the breadcrumb or use your browser’s back button.

Creating New Files

Sometimes you need to create a configuration file from scratch — maybe a whitelist, a custom script, or a fresh config.
1

Navigate to the Target Folder

Browse to the folder where you want the new file. For example, navigate into the plugins folder if you need to create a plugin configuration file.
2

Click New File

Click the dark New File button in the action bar at the top.
3

Name Your File and Add Content

The panel opens a new file editor. Enter your filename at the top (for example, whitelist.json) and type or paste the file contents into the editor below. The editor supports syntax highlighting for common file types like JSON, YAML, and properties files.
4

Save the File

Click Save (or press Ctrl + S) to create the file. It appears in the directory listing immediately.
Real-world example: Need to accept the Minecraft EULA? Create or open eula.txt in your server root and change eula=false to eula=true. Save, restart the server, and you are good to go.

Creating New Folders

Keeping your files organized makes server management much easier down the road.
1

Navigate to the Parent Directory

Go to the location where you want the new folder to live.
2

Click New Folder

Click the blue New Folder button in the action bar.
3

Enter a Name

Type a name for your folder — for example, backups, configs, or custom-maps. Press Enter or click the confirm button.

Uploading Files

Whether it is a single plugin JAR or an entire modpack, the File Manager makes uploading straightforward.
1

Navigate to the Target Folder

Open the folder where you want the files to end up. For a Minecraft plugin, navigate to the plugins folder. For a custom map, navigate to your world folder.
2

Click the Upload Button or Drag and Drop

You have two options:
  • Click the green Upload button to open a file picker dialog. Select one or more files from your computer and confirm.
  • Drag and drop files directly from your computer’s file explorer into the File Manager window. The panel highlights the drop zone when files are detected.
3

Wait for the Upload to Complete

A progress indicator shows the upload status. Once finished, your files appear in the directory listing.
Real-world example: To upload a plugin to your Minecraft server, navigate to the plugins folder, drag your EssentialsX.jar file into the File Manager, wait for the upload to finish, then restart the server. The plugin loads on next boot.
Uploading a file with the same name as an existing file will overwrite the original without asking. If you are replacing an important file like server.properties, download a backup copy first using the three-dot menu.
Uploading dozens of individual files? Compress them into a .tar.gz or .zip archive first, upload the single archive file, then use the File Manager to extract it on the server. This is significantly faster, especially for large modpacks.

Renaming Files and Folders

1

Select the Item

Check the checkbox next to the file or folder you want to rename, then click the dark Rename button in the action bar. Alternatively, click the ”…” menu on the item’s row and select Rename.
2

Enter the New Name

Type the new name and confirm. The item is renamed instantly.
Be careful renaming files that your server depends on. Renaming server.properties to anything else means your Minecraft server will not find its configuration on the next start. The same goes for critical files like bukkit.yml, spigot.yml, or paper.yml.

Moving Files and Folders

Need to reorganize? The move action lets you relocate files without downloading and re-uploading.
1

Select Items to Move

Check the checkboxes next to one or more files or folders, then click the dark Move button. Or use the ”…” context menu on a single item and select Move.
2

Enter the Destination Path

A dialog asks for the destination path. Type the path relative to the container root — for example, /plugins/old to move a plugin JAR into an old subfolder inside plugins.
3

Confirm

Click Move to complete the operation. The files disappear from the current directory and appear in the destination.

Compressing and Extracting Archives

Archives are your best friend for backups, bulk transfers, and modpack installations.

Compressing Files

1

Select Items

Check the checkboxes next to the files and folders you want to compress. You can select multiple items.
2

Click Archive

Click the dark Archive button in the action bar. Alternatively, use the ”…” menu on a single item and select Compress.
3

Choose a Name

Enter a name for the archive file. The system creates a .tar.gz compressed archive in the current directory.
Practical example: Select your world, world_nether, and world_the_end folders, click Archive, and name it world-backup-2026-03-25.tar.gz. You now have a compressed backup of all your Minecraft worlds that you can download for safekeeping.

Extracting Archives

To extract an uploaded archive (.tar.gz, .zip, etc.), click on the archive file’s ”…” menu and select the extract or uncompress option. The contents are extracted into the current directory. This is the fastest way to install modpacks — upload the archive, extract it, and your server has all the files it needs.

Downloading Files

To download any file to your local computer, click the ”…” button on the file’s row and select Download. Your browser downloads the file immediately. When to use it:
  • Download a backup of server.properties before making changes
  • Grab a log file from the logs folder to share with support or review offline
  • Save your world data locally before a major update
The download option works for individual files. To download an entire folder, first compress it into an archive, then download the archive file.

Using the Trash Bin

Unlike a permanent delete, files you remove through the File Manager go to the Trash Bin first. This gives you a safety net in case you accidentally delete something important. Click the dark Trash Bin button (with the trash icon) on the far right of the action bar to view deleted files. From the Trash Bin, you can:
  • Restore files back to their original location
  • Permanently delete files you no longer need
Accidentally deleted your server configuration? Check the Trash Bin before panicking. If the file is still there, restore it with a single click.

Editing Files Inline

One of the File Manager’s most powerful features is the built-in code editor. Click on any text-based file to open it directly in the browser. The editor supports:
  • Syntax highlighting for JSON, YAML, properties files, shell scripts, and more
  • Line numbers for easy reference
  • Search and replace within the file
  • Save with Ctrl + S (or Cmd + S on Mac)
Real-world example: Need to change your Minecraft server’s game mode? Click on server.properties, find the line gamemode=survival, change it to gamemode=creative, press Ctrl + S to save, then restart your server. The change takes effect immediately on the next boot.
The inline editor works with text-based files only — things like .properties, .yml, .yaml, .json, .cfg, .txt, .conf, .sh, and .xml. Binary files like .jar or .so cannot be edited this way.

Searching for Files

The search bar at the top of the File Manager filters the current directory in real time as you type. This searches by filename only within the folder you are currently viewing. Practical examples:
  • Type server to quickly find server.properties among dozens of files
  • Type .yml to see all YAML configuration files in the current folder
  • Type log to locate log files
Search only filters the current directory, not subfolders. If you cannot find a file, make sure you are in the right folder first, or navigate to the container root and check common locations.

Common Tasks: Quick Reference

Install a Minecraft Plugin

Navigate to the plugins folder, click the green Upload button (or drag and drop), select your .jar file, wait for the upload, then restart the server. The plugin loads automatically on the next boot.

Edit server.properties

Click on server.properties in the root directory. The inline editor opens. Make your changes (game mode, difficulty, max players, MOTD, etc.), press Ctrl + S to save, and restart your server.

Back Up Your World

Select your world folders (world, world_nether, world_the_end), click Archive to compress them into a .tar.gz, then download the archive using the ”…” menu. Store it somewhere safe.

Install a Modpack

Upload the modpack archive (.zip or .tar.gz) to your server root, then extract it. The modpack’s files and folders are placed where they need to be. Restart the server to load everything.

The inline editor works with any text-based file format. This includes .properties, .yml, .yaml, .json, .cfg, .conf, .txt, .xml, .sh, .bat, .log, and many others. Binary files like .jar, .so, .zip, and .tar.gz cannot be opened in the editor — use the download option instead.
The File Manager supports uploads up to the limit configured for your server plan. For very large files (like full modpacks over 100 MB), consider using SFTP instead — it handles large transfers more reliably and can resume interrupted uploads. See How to Connect via SFTP for details.
Check the Trash Bin first by clicking the trash icon button on the right side of the action bar. If the file is there, you can restore it to its original location. If the Trash Bin has been emptied, your best option is to restore from a backup.
The exact folder structure depends on your game server type. Each game engine creates its own directories. For example, a TeamSpeak server has folders like default, doc, files, logs, redist, serverquerydocs, sql, teamspeak3-server_linux_amd64, and tsdns. A Minecraft server will have plugins (or mods), world, logs, and other game-specific folders.
The drag-and-drop upload supports both files and folders in most modern browsers. You can drag an entire folder from your computer into the File Manager window. For complex folder structures like modpacks, it is usually easier to compress everything into an archive first, upload the archive, and extract it on the server.

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Last Updated: March 2026 | Game Panel Support: File management made simple.