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Scaling Your Community Convoy

BeamMP (BeamNG.drive Multiplayer) is uniquely demanding due to the engine’s proprietary soft-body physics system. Unlike traditional racing simulations, the server node must programmatically synchronize every physical deformation, component failure, and collision state for every vehicle in real-time. Because of this architectural complexity, each additional player introduces a significant increase in CPU overhead. Balancing your player limit is the most critical technical decision for ensuring a smooth, low-jitter experience for your community.

Difficulty

Beginner

Time

3 Minutes

Technical Configuration Workflow

The player capacity is governed exclusively by your core server configuration registry.
1

Initialize Maintenance

Log in to the Game Panel and Stop your server to prevent configuration overwrites.
2

Open the Registry

Navigate to the Files tab and open the ServerConfig.toml file.
3

Adjust the Slot Limit

Locate the MaxPlayers parameter. Change the numeric value to your desired capacity (e.g., MaxPlayers = 12).
4

Initialize Growth

Save the file and Start your server. The new capacity will be broadcast to the global masterlist instantly.

Infrastructure Performance Tiers

To maintain absolute simulation integrity, we recommend the following capacity thresholds based on your FREAKHOSTING infrastructure.
Participant CountTechnical ProfileRecommended Hosting
1 - 8 PlayersOptimized: Negligible impact on world physics.Standard VPS / Game Plan.
8 - 16 PlayersDemanding: Requires high-frequency single-core throughput.FREAKHOSTING Extreme.
20+ PlayersExperimental: High probability of network jitter and physics desync.Dedicated Node Infrastructure.

Physics Desynchronization

Regardless of hardware power, BeamMP’s networking stack has logical limits. Once you exceed 20 simultaneous players, you will likely observe “Rubber-banding” and delayed crash results. This occurs because the engine must broadcast thousands of vertex updates per second, which can saturate the participants’ downstream bandwidth.

Need Extra Help?

If you encounter any issues, our support team is ready to assist:

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Last Updated: January 2026 | Physics: High stakes, high load.