Resources/Client to each player who joins, and syncing every car to every player while they drive. To optimise it on FREAKHOSTING, remove mods you don’t use, keep Max Cars low on Startup, leave Debug off and watch network traffic on the Statistics page of the Game Panel.
How to cut mod download size
1
Check Resources/Client
In Files, open
Resources/Client and look at the file sizes. Every .zip here is sent to players, even maps you don’t run.2
Remove unused mods
Download a copy for safety, then delete mods and maps you no longer use. Make a backup first.
3
Reload or restart
Type
reloadmods in the console, or restart the server.How to reduce vehicle sync traffic
- Set Max Cars on Startup to what you need. The default is 1; each extra car per player adds traffic for everyone.
- Run fewer heavy vehicles at once on busy servers. An allowlist helps; see restrict vehicles.
- Keep the player count to what your group needs. Max Players shows your plan’s slots.
How to check your server’s network use
Open Statistics in the Game Panel to see CPU, memory and network use over time. See server statistics. If traffic jumps when nobody new is joining, someone may be downloading mods, or the server may be under attack; see DDoS filters.Frequently asked questions
Why does my download speed drop when joining a BeamMP server?
Mod downloads depend on the player’s own connection and the size of the mods. Large map packs take longest. Removing unused zips fromResources/Client helps everyone.
Does Debug mode slow the server?
Debug = true makes the log much bigger. Turn it on only while troubleshooting, then set it back to false.
Does a private server use less bandwidth?
No. Bandwidth depends on players, cars and mods, not on whether the server is listed.Players lag but the server looks fine. What now?
See lag and desync for checks on the player side.Related guides
BeamMP server guide
Every BeamMP page in one place.
Lag and desync
Fix rubber-banding.
Install mods
Resources/Client and plugins.
Max players and cars
Max Players and Max Cars.
Server statistics
Watch CPU, memory and network.
Tested by the FREAKHOSTING team on our Game Panel on 3 November 2026 (BeamMP Server v3.9.3). Steps may differ slightly if the game changes.
Need Extra Help?
If you encounter any issues, our support team is ready to assist:- Live Chat: Quick assistance via our website.
- Support Ticket: Open a Ticket
- Discord: Join our Community
- Email: support@freakhosting.com
Last Updated: November 2026