Managing Security: Script Restrictions
BattlEye is an aggressive anti-cheat solution designed to protect Arma 3 servers from unauthorized code execution. However, by default, it blocks many strong scripts used in popular community missions like Antistasi, Exile, or Hearts and Minds. “Script Restriction #0” kicks occur when a legitimate mission script triggers a generic security filter. This guide explains how to identify and resolve these conflicts safely.Difficulty
Advanced
Time
15 Minutes
Analyzing the Kick
When a player is removed from the server for a “Script Restriction,” BattlEye generates a detailed log entry that tells you exactly which piece of code was blocked.Locate the Log File
In the Game Panel File Manager, navigate to the
/battleye/ directory and open scripts.log.Adding Filter Exceptions
To allow a specific script to run without compromising your server’s overall security, you must add an exception to your BattlEye configuration.Find the Relevant Filter
Locate the line number corresponding to the kick (e.g., if the log said
#0, find the first active line in the text file).- Filter Level 7
- Filter Level 1
This is the “Kick” mode. It is the most secure but requires the most maintenance to ensure legitimate scripts aren’t blocked.
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Last Updated: January 2026 | Arma 3: Filters refined.