Scaling the Challenge
Killing Floor 2 features a wide range of difficulties that change Zed behavior, spawn rates, and individual Zed damage. Whether you are running a friendly “Normal” server or a hardcore “Hell on Earth” (HoE) tactical environment, mastering the difficulty and wave length settings is essential for community retention.
| Reading Time | Difficulty | Last Updated |
|---|
| 6 minutes | Beginner | January 2026 |
1. Difficulty Levels
In your PCServer-KFGame.ini or via Startup Arguments, use the following numerical values for GameDifficulty:
| Value | Level | Description |
|---|
| 0 | Normal | Slower Zeds, higher player health. |
| 1 | Hard | The standard experience for balanced play. |
| 2 | Suicidal | Increased Zed agility and faster attack patterns. |
| 3 | HoE | One mistake equals a wipe; for coordinated teams only. |
2. Wave Length
Adjust how long a match lasts using the GameLength variable:
- 0 (Short): 4 Waves + Boss
- 1 (Medium): 7 Waves + Boss
- 2 (Long): 10 Waves + Boss
3. The WebAdmin Advantage (Recommended)
While you can edit text files, we strongly recommend using the WebAdmin GUI.
- In-Game Switching: You can vote for or force a difficulty change between matches without restarting the entire server. This allows you to scale the challenge based on the skill level of the players currently in your lobby.
Support Channels
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Last Updated: January 2026 | KF2: Difficulty tuned.