Skip to main content

Scaling the Challenge


Killing Floor 2 features a wide range of difficulties that change Zed behavior, spawn rates, and individual Zed damage. Whether you are running a friendly “Normal” server or a hardcore “Hell on Earth” (HoE) tactical environment, mastering the difficulty and wave length settings is essential for community retention.
Reading TimeDifficultyLast Updated
6 minutesBeginnerJanuary 2026

1. Difficulty Levels

In your PCServer-KFGame.ini or via Startup Arguments, use the following numerical values for GameDifficulty:
ValueLevelDescription
0NormalSlower Zeds, higher player health.
1HardThe standard experience for balanced play.
2SuicidalIncreased Zed agility and faster attack patterns.
3HoEOne mistake equals a wipe; for coordinated teams only.

2. Wave Length

Adjust how long a match lasts using the GameLength variable:
  • 0 (Short): 4 Waves + Boss
  • 1 (Medium): 7 Waves + Boss
  • 2 (Long): 10 Waves + Boss

While you can edit text files, we strongly recommend using the WebAdmin GUI.
  • In-Game Switching: You can vote for or force a difficulty change between matches without restarting the entire server. This allows you to scale the challenge based on the skill level of the players currently in your lobby.

Support Channels

If you need assistance or have any questions, please contact our support team:

First Month Discount

Use code KB20 at checkout to get 20% off your first month of hosting!

Last Updated: January 2026 | KF2: Difficulty tuned.