High-Speed Content Delivery
Large custom maps (often 100MB+) can take several minutes to download using the game’s default networking. By enabling FastDL, the server tells the player’s client to download those files via high-speed HTTP instead. This drastically reduces wait times and prevents players from leaving the loading screen in frustration.
| Reading Time | Difficulty | Last Updated |
|---|---|---|
| 6 minutes | Intermediate | January 2026 |
1. Hosting Your Files
- Compress your
.kfm(map) files using the DirectX cooker or standard compression to the.uz2format if possible. - Upload these files to an external web server or the URL provided by your FREAKHOSTING FastDL service.
2. Configuring the Redirect
- Open
PCServer-KFEngine.inivia the File Manager. - Search for the
[IpDrv.HTTPDownload]section. - Apply the following variables:
RedirectToURL=http://your-fastdl-link.com/kf2/UseCompression=true(Set to true if using.uz2files).
Workshop vs. FastDL
If you are using the Steam Workshop system, you do not need FastDL. Steam handles the high-speed delivery automatically. FastDL is only necessary for custom mods or maps that are NOT hosted on the official Steam Workshop.Support Channels
If you need assistance or have any questions, please contact our support team:- Live Chat: Available on our website
- Website Ticket: Submit a Ticket
- Discord: Join our Community
- Email: [email protected]
Last Updated: January 2026 | KF2: FastDL active.