Network Performance Engineering
Mordhau is a combat-intensive game where every millisecond of latency counts. The “Tickrate” determines how many times per second the server calculates physics and weapon swings. While a higher tickrate results in smoother duels, it drastically increases the CPU load as the player count grows.
| Reading Time | Difficulty | Last Updated |
|---|---|---|
| 5 minutes | Intermediate | January 2026 |
1. Adjusting the Tickrate
To increase the “smoothness” of combat (especially for Duel servers):- Navigate to
/Mordhau/Saved/Config/LinuxServer/. - Open
Engine.ini. - Add or modify the following block:
- 30 Tick: Recommended for 64-player Invasion (Stable/Standard).
- 60 Tick: Recommended for 32-player Frontline (Smooth).
- 120 Tick: Recommended for 1v1 Duel servers (Ultimate precision).
2. Max Players (Slots)
The slot limit is primarily defined in your FREAKHOSTING Startup settings.- Ensure your
Game.inivariableMaxSlots=matches your plan’s allocation. - Extreme Tip: Beyond 64 players, the engine can become unstable. We recommend staying at 64 or lower for public regional servers.
Support Channels
If you need assistance or have any questions, please contact our support team:- Live Chat: Available on our website
- Website Ticket: Submit a Ticket
- Discord: Join our Community
- Email: [email protected]
Last Updated: January 2026 | Mordhau: Performance tuned.