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Network Performance Engineering


Mordhau is a combat-intensive game where every millisecond of latency counts. The “Tickrate” determines how many times per second the server calculates physics and weapon swings. While a higher tickrate results in smoother duels, it drastically increases the CPU load as the player count grows.
Reading TimeDifficultyLast Updated
5 minutesIntermediateJanuary 2026

1. Adjusting the Tickrate

To increase the “smoothness” of combat (especially for Duel servers):
  1. Navigate to /Mordhau/Saved/Config/LinuxServer/.
  2. Open Engine.ini.
  3. Add or modify the following block:
    [/Script/OnlineSubsystemUtils.IpNetDriver]
    NetServerMaxTickRate=60
    
  • 30 Tick: Recommended for 64-player Invasion (Stable/Standard).
  • 60 Tick: Recommended for 32-player Frontline (Smooth).
  • 120 Tick: Recommended for 1v1 Duel servers (Ultimate precision).

2. Max Players (Slots)

The slot limit is primarily defined in your FREAKHOSTING Startup settings.
  • Ensure your Game.ini variable MaxSlots= matches your plan’s allocation.
  • Extreme Tip: Beyond 64 players, the engine can become unstable. We recommend staying at 64 or lower for public regional servers.

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Last Updated: January 2026 | Mordhau: Performance tuned.