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Advanced Conflict Orchestration


Mordhau’s flexibility allows you to host a server that switches between high-intensity Invasion matches and relaxing Horde defense rounds automatically. Because the configuration is sensitive to formatting, this guide outlines the exact syntax required to ensure your rotation never skips a beat.
Reading TimeDifficultyLast Updated
8 minutesIntermediateJanuary 2026

1. Syntax and Prefixes

Map strings in Game.ini must be prefixed with their respective gamemode. Using an incorrect prefix (e.g., using FL_ on a map that only supports FFA) will cause the match to fail to load.
PrefixGamemodeMap Example
FL_FrontlineFL_Camp
INV_InvasionINV_Grad_0
SKM_SkirmishSKM_Contraband
HRD_HordeHRD_Castello
FFA_DeathmatchFFA_ThePit

2. Configuring Game.ini

  1. Navigate to: /Mordhau/Saved/Config/LinuxServer/Game.ini
  2. Add the rotation block under the [/Script/Mordhau.MordhauGameMode] section:
[/Script/Mordhau.MordhauGameMode]
MapRotation=FL_MountainPeak
MapRotation=INV_Grad_0
MapRotation=SKM_ThePit
MapRotation=HRD_Camp

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Last Updated: January 2026 | Mordhau: Rotation logic mastered.