Controlling the Highway Flow
By default, Euro Truck Simulator 2 (ETS2) dedicated servers include a moderate level of computer-controlled traffic to simulate a living world. Depending on your community’s specific objectives, you may wish to increase this density for a realistic “rush hour” challenge or decrease it entirely to facilitate smoother, high-speed convoy maneuvers. The FREAKHOSTING Game Panel allows you to precisely calibrate this environment to suit your tactical requirements.Difficulty
Beginner
Time
4 Minutes
Modifying Global Traffic Levels
The volume of AI traffic is governed by theg_traffic variable. This parameter must be modified within your core server configuration file.
Access the File Manager
Log in to your Game Panel and select your ETS2 server.
Locate server_config.sii
Find and open the
server_config.sii file situated in your server’s root configuration directory.Update the Variable
Locate the
g_traffic entry and adjust the numeric value:0: Disables all AI traffic, resulting in completely empty roads.1.0: Standard realistic density (Balanced experience).5.0or higher: High-intensity traffic (Frequent congestion and intersections).
Performance & Synchronization
Calibrating traffic is a balance between environmental realism and network stability.- CPU Synchronization
- Network Latency
AI vehicles are synchronized entities that must be calculated by the server and broadcast to every connected client. Setting
g_traffic higher than 3.0 significantly increases the synchronization load on the server’s CPU.Need Extra Help?
If you encounter any issues, our support team is ready to assist:- Live Chat: Quick assistance via our website.
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Last Updated: January 2026 | ETS2: Traffic density calibrated.