Mod Sync Masterclass
Modding an Euro Truck Simulator 2 dedicated server is a strict process. Unlike games like Minecraft where the server can push mods to the client, ETS2 requires every player to manually install the exact same versions of the mods before attempting to connect.
| Reading Time | Difficulty | Last Updated |
|---|---|---|
| 7 minutes | Intermediate | January 2026 |
1. The “Export” Technique
The most reliable way to manage mods is to set them up on your own game client first.- Enable all desired mods in your Singleplayer Profile.
- Open the console (
~) and typeexport_server_packages. - This generates two files:
server_packages.siiandserver_packages.dat. - Upload these files to your FREAKHOSTING server root.
2. The Mod Directory
While the client uses Steam Workshop, a dedicated server handles mods as physical.scs files.
- You must upload the physical
.scsfiles to the/mod/folder on the server. - Tip: If a mod is from the Steam Workshop, you can find the
.scsfile in your Steam directory:steamapps/workshop/content/227300/.
Profile Porting
For complex mod setups, the easiest method is to copy your entire local profile folder to the server’sprofiles/ directory. This bypasses the need to manually configure mod load orders on the server-side, as it will simply load your existing activated mod list.Support Channels
If you need assistance or have any questions, please contact our support team:- Live Chat: Available on our website
- Website Ticket: Submit a Ticket
- Discord: Join our Community
- Email: [email protected]
Last Updated: January 2026 | ETS2: Modding synchronized.