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Survival of the Fittest


Unturned features a built-in “Arena” mode that mirrors the mechanics of popular Battle Royale titles. In this mode, players are dropped into a map where they must scavenge for loot while staying within an increasingly restrictive “dead zone.” The last player or team standing wins the round.
Reading TimeDifficultyLast Updated
5 minutesBeginnerJanuary 2026

1. Enabling Arena Mode

To convert your server to Arena mode, you must change both the map and the server command set:
  1. Select a map designed for Arena play (e.g., Washington Arena or Monolith).
  2. Open your Commands.dat file (found in /Servers/Default/Server/).
  3. Add the following line:
    Mode Arena
    
  4. Update the map command to your chosen arena:
    Map Washington_Arena
    

2. Competitive Logic (Config.json)

You can fine-tune the pace of the match by editing the Config.json file in your server directory:
  • Arena_Time_Limit: The duration (in seconds) before the play area begins to shrink.
  • Arena_Wall_Damage: Set how much health players lose per second when outside the safe zone (e.g., 10).
  • Arena_Force_Respawn: Ensure this is enabled to restart the match once a winner is declared.

Player Requirements

By default, an Arena match will not start until at least 2 players are present in the lobby. You can increase this limit in the config to ensure a larger competitive pool before the “Drop” begins.

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Last Updated: January 2026 | Unturned: Arena mode active.