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Expanding Server Functional Capabilities

The baseline Unturned experience can be dramatically transformed through the implementation of specialized modifications. Whether you are seeking fundamental quality-of-life enhancements such as /tpa and /home, or complex roleplay frameworks for decentralized economies and job hierarchies, knowing how to safely source and deploy your .dll binaries is the first step toward professional server administration. This guide ensures you can navigate the community’s plugin repositories and maintain a stable, high-performance software stack.

Difficulty

Beginner

Time

5 Minutes

Strategic Sourcing: Trusted Repositories

To safeguard your server against malicious code injection or backdoors, we strongly recommend exclusively using established community repositories. Avoid downloading .dll assets from unauthorized Discord servers or unverified file-sharing links.
  • ImperialPlugins: The premier marketplace for high-fidelity RocketMod and OpenMod content, offering both free utilities and feature-rich premium modifications.
  • GitHub: The primary hub for open-source Unturned development. Search for “RocketMod Plugins” or “Unturned OpenMod” to discover community-driven logic.
  • RocketMod.net (Legacy): Although the original platform is archived, it remains a valuable repository for thousands of established legacy modifications.

Technical Installation Workflow

Follow these steps to deploy a new modification to your FREAKHOSTING instance.
1

Acquire Binary Package

Download the specific plugin distribution (typically a .dll file). Ensure the version is compatible with your active framework (RocketMod 4 or OpenMod).
2

Initialize File Transfer

Log in to the Game Panel and navigate to the Files tab, or connect via SFTP.
3

Deploy to Plugins Directory

Navigate to the following path: /Servers/Default/Rocket/Plugins/. Upload the .dll file directly into this folder.
4

Initialize the Logic

Restart your server or execute the command rocket reload within the console to register the new modification.

Advanced Dependency Management

If a modification includes supporting files or “Dependencies,” these must generally be placed within the /Servers/Default/Rocket/Libraries/ folder. The server engine uses these assets to initialize the primary plugin logic; if a library is missing, the server will trigger an “Assembly Load Exception” and fail to boot.
Always review the included documentation for your modification. Some plugins require the manual creation of specialized data folders or the execution of initial SQL scripts before they can manifest correctly in-game.

Need Extra Help?

If you encounter any issues, our support team is ready to assist:

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Last Updated: January 2026 | Unturned: Plugin logic defined.