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Centralized Asset Management

Maintaining a server with dozens of individual modification IDs is technically inefficient and prone to human error. By using a Steam Workshop Collection, you transition to a centralized management model where your server’s assets are governed directly through the Steam interface. When you append a new item to your collection or remove an obsolete modification, your FREAKHOSTING server will programmatically detect the change and synchronize its local cache during the subsequent boot sequence. This ensures your server always uses the most current versions of your community’s content.

Difficulty

Beginner

Time

6 Minutes

Technical Initialization Workflow

Instead of maintaining an extensive list of numeric identifiers, you only need to register the unique token for your collection.
1

Architect the Collection

Navigate to the Unturned Steam Workshop and create a new Public Collection. Add all required maps, weapon packs, and cosmetic assets.
2

Identify the Identity Token

Note the 10-digit numeric ID situated at the conclusion of your collection’s URL (e.g., ?id=123456789).
3

Access Registry

Log in to the Game Panel and open the following file: /Servers/Default/WorkshopDownloadConfig.json
4

Register the Collection ID

Insert your collection’s ID into the File_IDs array.
{
  "File_IDs": [
    123456789
  ],
  "Max_Query_Retries": 2
}
5

Initialize Growth

Restart your server. Monitor the Console tab; the engine will now recursively download every item contained within the collection.

Strategic Community Synchronization

One of Unturned’s greatest technical strengths is its automated onboarding logic. When a player attempts to join your server, the engine automatically identifies any missing Workshop content and prompts the user to download it. By using a Collection, you guarantee that the server’s binaries are perfectly aligned with the assets the players are retrieving, preventing “Asset Mismatch” disconnections.
Whenever you add a new modification to your Steam Collection, you do not need to edit any server files. Simply trigger a Restart from the panel, and the server will programmatically fetch the newly added assets before allowing players to connect.

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Last Updated: January 2026 | Unturned: Workshop synced.