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Powering Your Defenses


To survive the Blood Moon, you need active defenses like Blade Traps and Turrets. These require a consistent power source to function during combat.
Reading TimeDifficultyLast Updated
5 minutesBeginnerJanuary 2026

Power Sources

  1. Generator Bank:
    • Converts Gasoline into electricity.
    • Produces significant noise and heat, which can attract Screamer zombies.
  2. Battery Bank:
    • Silent operation. Requires lead-acid batteries.
    • Can be charged by connecting it to a Generator or Solar Bank.
  3. Solar Bank:
    • Silent, infinite power during daylight hours.
    • Note: These cannot be crafted; they must be found in high-tier loot or purchased from Traders.

The Wire Tool & Grid Setup

  1. Wiring: Equip the Wire Tool. Right-click the power source, then right-click your switch or relay, and finally right-click the trap.
  2. Range: Wires have a maximum reach of 15 meters. Use Electric Relays to extend your grid across larger bases.
  3. Wattage: Every source has a limit (e.g., a full Solar Bank outputs 180W). If your traps draw more than the output, the entire grid will shut down.

Creative Spawning

If you are playing in a creative environment or want to help a player, you can spawn max-level Solar Cells using the console command: giveself solarCell 6.

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Last Updated: January 2026 | Electricity: Keeping the lights on in the apocalypse.