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To install DayZ Expansion on a FREAKHOSTING DayZ server, load Community Framework (CF), Dabs Framework and DayZ-Expansion-Bundle in the DayZ Launcher, export the list as modlist.html and upload it. Then merge the Expansion mission files (from the ExpansionModTeam/DayZ-Expansion-Missions repository) into your mission folder, check the keys and restart. Settings appear in profiles/ExpansionMod/ after the first start.

Which Expansion mods do you need?

You can also pick single modules instead of the bundle, for example DayZ-Expansion-Groups (2792983364), DayZ-Expansion-Market (2572328470) or DayZ-Expansion-Spawn-Selection (2804241648). Each module’s Workshop page lists the mods it needs.

How to install DayZ Expansion

1

Back up and stop the server

Make a backup in Backups and stop the server.
2

Load the mods

Subscribe to the mods above. In the DayZ Launcher, click Mods, load CF, Dabs Framework and DayZ-Expansion-Bundle (plus Licensed if you want it), then More > Export list of mods to a file > Only loaded and save as modlist.html.
3

Upload the mod list

Upload modlist.html to the main folder and check Modlist File on the Startup page. See install mods.
4

Get the mission template

Download the DayZ-Expansion-Missions repository as a zip and open the template for your map.
5

Add Expansion items to your mission

Copy the template’s expansion_ce folder into your mission folder (for Chernarus, mpmissions/dayzOffline.chernarusplus/). In the template’s cfgeconomycore.xml, copy the block from <ce folder="expansion_ce"> to </ce> and paste it into your mission’s cfgeconomycore.xml before </economycore>. Copy the spawn points from the template’s cfgeventspawns.xml into yours, before </eventposdef>.
6

Add the Market folder (if you use traders)

Copy the template’s expansion folder into your mission. If the template has none for your map, create expansion with two folders inside: objects and traders.
7

Start and check keys

Start the server. Check that the .bikey of every mod is in keys and restart if you had to add one.

Where DayZ Expansion settings are

The profiles folder is the server’s profile folder, where it also writes its logs. Edit settings while the server is stopped; invalid JSON stops a module from loading.

Expansion groups and parties

The DayZ-Expansion-Groups module (included in the bundle) lets players create a party with friends, with a team HUD. Party settings such as the maximum party size are in the Party settings file in profiles/ExpansionMod/Settings/. See party and group systems.

Frequently asked questions

Do players need DayZ Expansion installed?

Yes. Expansion is a client mod. The DayZ Launcher offers to download it when players join.

Do I need to wipe my server for Expansion?

Not always, but a fresh world avoids problems with items from before. Make a backup first, then delete the mission’s storage_<instance id> folder if you want a clean start.

Why does my server stop after adding Expansion?

A required mod is missing (CF or Dabs Framework), or a mission file edit broke the XML. Check Logs and compare your edits with the template.

Where is the DayZ Expansion wiki?

On GitHub: salutesh/DayZ-Expansion-Scripts wiki. It covers every settings file, the market and traders.

DayZ server guide

Every DayZ page in one place.

Install mods

Mod list and keys.

Trader mods

Expansion Market traders.

Party and group systems

Expansion Groups.

Code locks

Expansion code locks.

Tested by the FREAKHOSTING team on 30 October 2026 (DayZ stable branch on our Game Panel). Mod and mission details checked against the DayZ Expansion wiki and the Expansion mission templates on 30 October 2026.

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Last Updated: October 2026