modlist.html and upload it. Then merge the Expansion mission files (from the ExpansionModTeam/DayZ-Expansion-Missions repository) into your mission folder, check the keys and restart. Settings appear in profiles/ExpansionMod/ after the first start.
Which Expansion mods do you need?
You can also pick single modules instead of the bundle, for example DayZ-Expansion-Groups (
2792983364), DayZ-Expansion-Market (2572328470) or DayZ-Expansion-Spawn-Selection (2804241648). Each module’s Workshop page lists the mods it needs.
How to install DayZ Expansion
1
Back up and stop the server
Make a backup in Backups and stop the server.
2
Load the mods
Subscribe to the mods above. In the DayZ Launcher, click Mods, load CF, Dabs Framework and DayZ-Expansion-Bundle (plus Licensed if you want it), then More > Export list of mods to a file > Only loaded and save as
modlist.html.3
Upload the mod list
Upload
modlist.html to the main folder and check Modlist File on the Startup page. See install mods.4
Get the mission template
Download the DayZ-Expansion-Missions repository as a zip and open the template for your map.
5
Add Expansion items to your mission
Copy the template’s
expansion_ce folder into your mission folder (for Chernarus, mpmissions/dayzOffline.chernarusplus/). In the template’s cfgeconomycore.xml, copy the block from <ce folder="expansion_ce"> to </ce> and paste it into your mission’s cfgeconomycore.xml before </economycore>. Copy the spawn points from the template’s cfgeventspawns.xml into yours, before </eventposdef>.6
Add the Market folder (if you use traders)
Copy the template’s
expansion folder into your mission. If the template has none for your map, create expansion with two folders inside: objects and traders.7
Start and check keys
Start the server. Check that the
.bikey of every mod is in keys and restart if you had to add one.Where DayZ Expansion settings are
The
profiles folder is the server’s profile folder, where it also writes its logs. Edit settings while the server is stopped; invalid JSON stops a module from loading.
Expansion groups and parties
The DayZ-Expansion-Groups module (included in the bundle) lets players create a party with friends, with a team HUD. Party settings such as the maximum party size are in the Party settings file inprofiles/ExpansionMod/Settings/. See party and group systems.
Frequently asked questions
Do players need DayZ Expansion installed?
Yes. Expansion is a client mod. The DayZ Launcher offers to download it when players join.Do I need to wipe my server for Expansion?
Not always, but a fresh world avoids problems with items from before. Make a backup first, then delete the mission’sstorage_<instance id> folder if you want a clean start.
Why does my server stop after adding Expansion?
A required mod is missing (CF or Dabs Framework), or a mission file edit broke the XML. Check Logs and compare your edits with the template.Where is the DayZ Expansion wiki?
On GitHub: salutesh/DayZ-Expansion-Scripts wiki. It covers every settings file, the market and traders.Related guides
DayZ server guide
Every DayZ page in one place.
Install mods
Mod list and keys.
Trader mods
Expansion Market traders.
Party and group systems
Expansion Groups.
Code locks
Expansion code locks.
Tested by the FREAKHOSTING team on 30 October 2026 (DayZ stable branch on our Game Panel). Mod and mission details checked against the DayZ Expansion wiki and the Expansion mission templates on 30 October 2026.
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Last Updated: October 2026