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Vehicle Sovereignty: Car Settings


Vehicles are the most valuable assets in Project Zomboid, but their default settings can be punishing. Players typically require the Burglar trait or high levels in Mechanics and Electrical to hotwire cars. You can adjust these variables in your sandbox configuration to better suit your community.
Reading TimeDifficultyLast Updated
5 minutesIntermediateJanuary 2026

Configuration File

These variables are located in your {ServerName}_SandboxVars.lua file within the /Zomboid/Server/ directory.

1. General Condition

  • CarGeneralCondition = 2: 1 = Low (Broken), 2 = Normal, 3 = High (Maintained).
  • Tip: For a “Newly Infected” feel, set this to 3 so players can find reliable transportation early on.

2. Fuel Efficiency

  • CarGasConsumption = 1.0: Standard rate.
  • Optimization: If you have a large map with several town mods, set this to 0.5 to double the mileage of every tank of gas.

3. Impact Damage

  • CarDamageOnImpact = 2.0: Default damage for collisions.
  • Recommendation: Due to potential server-side latency (lag), players often hit trees that haven’t rendered yet. We recommend lowering this to 0.5 to prevent accidental “Insta-Death” during car crashes.

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Last Updated: January 2026 | Project Zomboid: Vehicle settings optimized.