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Modding Knox County: Installation


Managing mods on a Project Zomboid server is a manual two-step process. You must provide the server with a list of Workshop IDs (tells Steam what to download) and Mod IDs (tells the game engine what to activate). If either list is incorrect, the mod will fail to load for connecting players.
Reading TimeDifficultyLast Updated
8 minutesIntermediateJanuary 2026

Gathering Asset IDs

Before editing your config, visit the Steam Workshop page for the desired mod.
  1. Workshop ID: Found at the bottom of the description (e.g., 2843606331).
  2. Mod ID: Usually a text string (e.g., BetterSorting).
    • Note: Some Workshop items contain multiple Mod IDs (e.g., an “Easy” and “Hard” version). Only add the one you intend to use.

Configuration (servertest.ini)

Navigate to your server’s /Zomboid/Server/ directory and open your active .ini file.

1. The Download List

Locate the WorkshopItems= line. Enter the numeric Workshop IDs separated by semicolons: WorkshopItems=2843606331;123456789;555555555

2. The Activation List

Locate the Mods= line. Enter the internal Mod IDs (text names) separated by semicolons: Mods=BetterSorting;ModNameA;ModNameB

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Last Updated: January 2026 | Project Zomboid: Mods configured.