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The Ultimate Arsenal: Brita’s Modifications

Brita’s Weapon Pack is the definitive technical standard for firearms enhancement within the Project Zomboid (PZ) community. It introduces hundreds of meticulously detailed modern firearms, modular attachments, and diverse ammunition types, fundamentally revolutionizing the combat dynamics of Knox County. Due to its significant technical complexity and reliance on external frameworks, a precise installation workflow and load order are mandatory to prevent visual glitches and logic failures. This guide walk you through the professional deployment of the Brita ecosystem on the FREAKHOSTING platform.

Difficulty

Intermediate

Time

8 Minutes

Technical Infrastructure Dependencies

The Brita ecosystem will fail to initialize correctly if its mandatory support frameworks are missing or positioned incorrectly within your configuration. You must authorized these three components in the following sequence:
  1. Mod Options (Workshop: 2169435993 | ID: b4k_ModOptions)
  2. Arsenal(26) GunFighter Mod [2.0] (Workshop: 2297098490 | ID: Arsenal(26)GunFighter)
  3. Brita’s Weapon Pack (Workshop: 2200148440 | ID: Brita)

Installation & Deployment Workflow

Follow these steps to synchronize the weapon pack with your FREAKHOSTING instance.
1

Initialize Maintenance

Log in to the Game Panel and Stop your server.
2

Configure Identity File

Navigate to the Files tab and open your primary {ServerName}.ini file.
3

Register Workshop Assets

Locate the WorkshopItems= variable. Append the three numeric IDs identified above, ensuring they are separated by semicolons (;).
4

Define Mod Load Order

Locate the Mods= variable. important: You must list the Mod IDs in the exact order specified in the Technical Dependencies section. Failure to do so will result in invisible assets.
5

Initialize Synchronization

Start your server. The engine will programmatically retrieve approximately 1.2GB of mod data. Monitor the console to verify successful hashing.

Technical Troubleshooting: “Phantom” Firearms

If firearms appear as invisible entities or make no audible sound when discharged, the Arsenal(26) GunFighter mod has failed to initialize. Brita’s pack provides the 3D geometry, but the GunFighter script provides the actual code logic and audio hooks. Re-verify your Mods= string for correct spelling and order.
Whenever the Brita pack receives an update on the Steam Workshop, your server may trigger a “Version Mismatch” error. To resolve this, simply Restart your server twice; the FREAKHOSTING panel will automatically detect the newer version and synchronize the local files.

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Last Updated: January 2026 | Project Zomboid: Armory updated.