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Spawn Navigation: Selection Menus


When a new player joins your Project Zomboid server, they are prompted to select a starting location (e.g., Muldraugh, West Point). If you have installed map mods, they usually do not appear in this list automatically. You must manually register their spawn points file in your server’s configuration.
Reading TimeDifficultyLast Updated
5 minutesIntermediateJanuary 2026

Editing the Spawn List

Navigate to your server’s /Zomboid/Server/ directory and locate servertest_spawnregions.lua.
  1. Verify the Structure: The file uses a standard Lua function to return a table of names and file paths.
  2. Add Your Mod: Insert a new entry for your mod map using the path found within the mod’s files.
function SpawnRegions()
    return {
        { name = "Muldraugh, KY", file = "media/maps/Muldraugh, KY/spawnpoints.lua" },
        { name = "Riverside, KY", file = "media/maps/Riverside, KY/spawnpoints.lua" },
        -- Custom Mod Entry Below:
        { name = "Raven Creek", file = "media/maps/RavenCreek/spawnpoints.lua" },
    }
end

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Last Updated: January 2026 | Project Zomboid: Spawn regions registered.