Crafting Embervale: Procedural Maps
Rust’s replayability stems from its procedural generation. Every “Wipe,” you have the opportunity to generate a completely new island with different monument placements, topography, and resource distribution. By controlling the Seed and Size, you dictate the physical geography of your server.
| Reading Time | Difficulty | Last Updated |
|---|---|---|
| 5 minutes | Intermediate | January 2026 |
Configuration Variables
These settings are managed in your Startup tab or via RCON commands.1. World Size (server.worldsize)
- Minimum:
1000(Extremely small, monuments may fail to spawn). - Recommended:
3500-4000(The standard for 100-200 players). - Maximum:
6000(Massive, requires significant RAM and CPU to maintain).
2. World Seed (server.seed)
- Range: Any number between
1and2147483647. - Note: Changing the seed creates a completely different map structure.
Professional Map Selection
Don’t generate seeds at random. Use a visual gallery to ensure your map has the monuments (like Launch Site or Oil Rig) your players expect.- Visit RustMaps.com.
- Filter by your desired size and monuments.
- Copy the Seed number.
- Input the size and seed into your FREAKHOSTING Startup tab.
Support Channels
If you need assistance or have any questions, please contact our support team:- Live Chat: Available on our website
- Website Ticket: Submit a Ticket
- Discord: Join our Community
- Email: [email protected]
Last Updated: January 2026 | Rust: World generation verified.