The Cycle of Renewal: Wiping
“Wiping” is the fundamental mechanical loop of Rust. By resetting the world, you provide a level playing field for newcomers and clear the map of excessive architectural clutter, which improves overall server performance and framerates (FPS).
| Reading Time | Difficulty | Last Updated |
|---|---|---|
| 5 minutes | Beginner | January 2026 |
Wipe Categories
1. Map Wipe (Soft Reset)
This resets the terrain and deletes all player buildings, stashes, and items. However, players retain their researched Blueprints (BPs).- Procedure: Stop the server and delete all files ending in
.savwithin the/server/{identity}/folder.
2. Full Wipe (Hard Reset)
This resets everything, including player knowledge. Everyone starts from scratch.- Procedure:
- Stop the server.
- Delete all
.savfiles. - Delete the
player.blueprints.dbfile in the identity folder.
The Force Wipe Schedule
Independent of your server’s personal schedule, Facepunch (the developer) mandates a “Force Wipe” on the first Thursday of every month at approximately 2:00 PM EST. During this time, the global server binaries are updated, and all map and blueprint data must be reset to maintain compatibility with the new game version.Support Channels
If you need assistance or have any questions, please contact our support team:- Live Chat: Available on our website
- Website Ticket: Submit a Ticket
- Discord: Join our Community
- Email: [email protected]
Last Updated: January 2026 | Rust: Wipe protocols verified.