Maintaining Order: Administration
In the high-stakes environment of Rust, toxicity and cheating can quickly dismantle a growing community. As a server owner, you must be prepared to swiftly remove problem players using the SteamID64 (a unique 17-digit identifier) to ensure they cannot return under the same account.
| Reading Time | Difficulty | Last Updated |
|---|---|---|
| 5 minutes | Intermediate | January 2026 |
Identifying the Target
Before issuing a ban, you must obtain the player’s SteamID64.- BattleMetrics: Locate your server, find the player’s profile, and copy the “Steam ID” field.
- SteamID.io: If you have their profile URL, paste it into this tool to retrieve the 64-bit ID (e.g.,
76561198012345678).
The Banning Process
1. In-Game Console (F1)
The most direct way to ban is via the console.- Command:
banid <SteamID> "<Reason>" - Example:
banid 765611980123456... "Cheating / Aimbot" - Critical Step: You MUST run the command
writecfgafterward to save the ban to the persistentbans.cfgfile. If you fail to do this, the ban will vanish upon the next server restart.
2. Manual Configuration
You can manage the ban list directly via the File Manager:- Path:
/server/{identity}/cfg/bans.cfg - Format:
banid <steamid> "<name>" "<reason>"
IP Banning vs. IDs
Rust’s nativebanid blocks the Steam account. While there is an ipban command, it is less reliable due to dynamic IPs. For persistent cheaters using alternate accounts (“Alts”), we recommend installing plugins like SmartGuard or VPNBlock to detect and reject suspicious connections automatically.Support Channels
If you need assistance or have any questions, please contact our support team:- Live Chat: Available on our website
- Website Ticket: Submit a Ticket
- Discord: Join our Community
- Email: [email protected]
Last Updated: January 2026 | Rust: Moderation tools verified.