Managing Technical Maintenance Cycles
Rust servers are notoriously resource-intensive and prone to “Memory Creep” during prolonged uptime sessions. To maintain a high tickrate (TPS), minimize network jitter, and prevent spontaneous engine-level crashes, it is essential to implement a rigorous automated restart policy. also, effectively communicating your “Wipe Schedule” is the primary factor in maintaining player retention, as survivors are significantly more likely to invest time in a server if they know exactly when the next fresh start is scheduled.Difficulty
Beginner
Time
5 Minutes
Automated Panel Restarts
The most resilient method for managing maintenance is using the FREAKHOSTING Schedules utility. This system operates independently of the game process, ensuring that even if the server is technically “Frozen,” the reboot sequence will still initialize.Define the Frequency
Assign a descriptive name (e.g.,
Daily Flush) and set the interval using Cron syntax. For a standard 12-hour cycle, we recommend a low-traffic window such as 04:00 and 16:00.Broadcast Warnings
Add a New Task using the
Send Command action.- Command:
global.say "Server restarting for maintenance in 10 minutes!" - Time Offset: Set to
0seconds.
Communicating the World Wipe
While the physical act of wiping the map (purging.sav files) should remain a manual administrative action to prevent data accidents, you can automate the community-facing countdown using the WipeSchedule modification.
- The Player Interface
- Strategic Sync
By implementing the WipeSchedule plugin, players can execute the
/wipe command at any time to view a dynamic countdown timer indicating the end of the current map cycle.Need Extra Help?
If you encounter any issues, our support team is ready to assist:- Live Chat: Quick assistance via our website.
- Support Ticket: Open a Ticket
- Discord: Join our Community
- Email: [email protected]
Last Updated: January 2026 | Rust: Maintenance schedules active.