Maintenance Cycles: Restarts
Rust servers are resource-intensive and prone to “Memory Creep” over long uptime sessions. To maintain a high Tickrate (TPS) and prevent random logic crashes, we recommend scheduling an automated restart every 6 to 12 hours.
| Reading Time | Difficulty | Last Updated |
|---|---|---|
| 5 minutes | Beginner | January 2026 |
Automated Panel Restarts
The safest way to manage restarts is via the FREAKHOSTING Schedules tab, which functions even if the server process is frozen.- Create Schedule: Name it “Daily Maintenance.”
- Timing: Set a Cron expression for your desired low-traffic hours (e.g.,
0 4 * * *for 4:00 AM). - Warnings: Add actions to send console commands like
global.say "Restarting in 10 minutes!"followed by a “Wait” action of 600 seconds. - Power Action: Set the final task to Restart Server.
Communicating the Wipe
Wiping the map (deleting.sav files) should remain a manual process to ensure data safety, but you can automate the player-facing schedule using the WipeSchedule plugin.
- Command:
/wipe - Utility: Displays a countdown timer to the player, informing them exactly when the current map cycle ends. This is essential for player retention, as survivors are more likely to stay on a server if they know a fresh start is imminent.
Support Channels
If you need assistance or have any questions, please contact our support team:- Live Chat: Available on our website
- Website Ticket: Submit a Ticket
- Discord: Join our Community
- Email: [email protected]
Last Updated: January 2026 | Rust: Maintenance schedules active.