[DYNAMIC_TRACK] section of cfg/server_cfg.ini with four keys: SESSION_START (grip % at the start), RANDOMNESS, SESSION_TRANSFER (how much gained grip carries into the next session) and LAP_GAIN (laps needed for +1% grip).
How dynamic track works
The track starts atSESSION_START grip, plus or minus up to RANDOMNESS. Every LAP_GAIN laps driven add 1% grip. When the session ends, part of the gained grip moves to the next session.
Kunos’ example for SESSION_TRANSFER: a session starts at 90% grip and ends at 96%, so it gained 6%. With SESSION_TRANSFER=50, the next session starts at 93% (half of the 6% gain). The console confirms it at the start: DynamicTrack: first session, resetting grip.
How to change the track grip
1
Stop the server
2
Edit [DYNAMIC_TRACK]
In Files, open
cfg/server_cfg.ini and change the section, for example:3
Save and start
Save and start the server. The new grip applies from the first session.
Example settings
These are starting points. With few players, use a low
LAP_GAIN so the grip still builds.
How dynamic track affects a race
- Lap times drop as grip rises, so practice times are slower than race times.
- With a high
SESSION_TRANSFER, the grip built in practice and qualifying carries into the race.
Frequently asked questions
How do I turn off dynamic track?
SetSESSION_START=100 and RANDOMNESS=0. The track then starts at full grip.
Why do lap times improve during a session?
Grip is building up. EachLAP_GAIN laps add 1%.
Does a restart reset the grip?
The grip starts again fromSESSION_START when the server starts. The console shows DynamicTrack: first session, resetting grip.
Related guides
Assetto Corsa server guide
Every Assetto Corsa page in one place.
Practice, qualifying and race
Session lengths and laps.
Tyre wear, fuel and damage
Realism settings.
server_cfg.ini explained
Every setting in the file.
Tested by the FREAKHOSTING team on our Game Panel on 30 October 2026 (Assetto Corsa dedicated server, official Kunos acServer on Linux). Key descriptions checked against the Kunos
server_cfg.ini notes reproduced in Assetto Server Manager. Steps may differ slightly if the game changes.Need Extra Help?
If you encounter any issues, our support team is ready to assist:- Live Chat: Quick assistance via our website.
- Support Ticket: Open a Ticket
- Discord: Join our Community
- Email: support@freakhosting.com
Last Updated: October 2026