Evolution of the Track Surface
One of the most realistic features in Assetto Corsa is dynamic track grip. As cars complete laps, rubber is laid down on the tarmac, increasing the available traction for all drivers.
| Reading Time | Difficulty | Last Updated |
|---|---|---|
| 3 minutes | Beginner | January 2026 |
Configuration Settings
You can tune the grip evolution in yourserver_cfg.ini under the [DYNAMIC_TRACK] header:
- SESSION_START: The initial grip level at the start of the session (e.g.,
89for a “Green” track). - SESSION_TRANSFER: The percentage of grip carried over from the previous session into the next (e.g., from Qualifying to Race).
- LAP_GAIN: The amount of percentage grip added per car completion of a lap (e.g.,
1).
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Last Updated: January 2026 | Physics: Mastery of the surface.