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Populating the World


Driving on massive highway maps like Shutoko Revival Project (SRP) can feel empty without a high density of AI traffic. Setting this up requires specific logic files and a specialized server wrapper.
Reading TimeDifficultyLast Updated
6 minutesAdvancedJanuary 2026

Core Requirements

Natively, the Assetto Corsa dedicated server does not support synchronized AI traffic in multiplayer. To achieve a realistic traffic flow, you must use the CSP Server Wrapper.

Technical Checklist:

  1. AI Splines: The track folder must contain a fast_lane.ai file to define the path the AI will follow.
  2. CSP Server: You must be running the Custom Shaders Patch (CSP) version of the server executable.
  3. Traffic Planner: Most high-density traffic setups require a JSON-based traffic planner script to manage spawning and speed variation.

Implementation Workflow

  1. Populate your entry_list.ini with low-poly “Traffic Car” models to save on server performance.
  2. Configure the traffic density and speeds within your extra_cfg.yml file in the CSP section.
  3. Start the server and verify that the AI cars are spawning and following the designated splines.

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Last Updated: January 2026 | Traffic: Immersive highway simulation.