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Customizing the Simulation Environment

The mechanical behavior of vehicles on your Assetto Corsa server is governed by a set of physics multipliers. Whether you are hosting a hyper-realistic endurance league that requires strategic pit stops or a casual drifting session with infinite tires and fuel, understanding how to manipulate these variables is essential. These settings are defined within your core configuration files and apply globally to every driver on the circuit.

Difficulty

Beginner

Time

5 Minutes

Core Physics Parameters

To adjust the simulation intensity, you must modify the following variables located within your server_cfg.ini file.
TYRE_WEAR_RATE: Controls the speed at which rubber is consumed during driving.
  • 100: Standard realistic wear.
  • 0: Disables wear entirely, providing infinite tire life (ideal for practice or drift sessions).

Community Profile Recommendations

Depending on your server’s theme, we recommend the following baseline configurations.
Maintain all values at 100. This ensures a level playing field where tactical decisions regarding tire management and fuel maps are a core part of the competition.
Set Wear and Fuel to 0. We suggest a Damage value of 10-20. This setup allows for continuous uptime without requiring pit stops, while still providing a minor penalty for major accidents to encourage safe driving.

Applying Changes

Physics multipliers are read by the server engine during the initialization phase. You must Restart your server via the Game Panel for any modifications to the server_cfg.ini file to take effect.

Need Extra Help?

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Last Updated: January 2026 | Simulation: Tuning for every scenario.