Technical Deception & Survival
Trouble in Terrorist Town (TTT) is a specialized social deduction gamemode that focuses on psychological interaction and tactical awareness rather than complex UI management. Unlike roleplay-heavy modes, a successful TTT environment depends on precise map selection, high-performance synchronization of custom weaponry, and strict automated moderation of “Random Deathmatch” (RDM) behaviors. This guide walk you through the correct initialization of the TTT framework on your FREAKHOSTING instance.Difficulty
Beginner
Time
5 Minutes
Step 1: Gamemode Activation
Follow these steps to instruct the Source engine to load the TTT logic during the boot sequence.Access Startup Parameters
Log in to the Game Panel and navigate to the Startup tab.
Initialize Engine Hook
Critical: TTT uses a vast majority of assets from the Counter-Strike: Source binaries. Ensure the Mount CSS toggle is set to Enabled in the same tab. Without this, the world physics will fail to initialize.
Step 2: Strategic Round Configuration
To maintain a professional gameplay flow and minimize downtime between matches, apply these optimized variables to yourserver.cfg.
| Variable | Recommended Value | Impact on Gameplay |
|---|---|---|
ttt_preptime_seconds | 30 | Grants Traitors sufficient time to plan before the round initializes. |
ttt_posttime_seconds | 15 | Provides a brief window to review the results and scoreboard. |
ttt_firstpreptime | 60 | Allows for a longer initial warmup following a map change. |
ttt_karma_strict | 1 | Automatically punishes players who engage in disruptive RDM behavior. |
Need Extra Help?
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Last Updated: January 2026 | GMod: TTT initialized.