Calibrating the Survival Challenge
In the default Palworld environment, the death of a survivor is a highly punishing event, requiring the player to drop their entire inventory, active equipment, and currently deployed Pals at the site of their demise. To cater to different community playstyles - ranging from casual exploration to hardcore survival - you can modify theDeathPenalty variable. This technical adjustment allows you to implement a “Keep Inventory” experience or fine-tune exactly which assets are lost upon failure.
Difficulty
Beginner
Time
3 Minutes
Technical Configuration Workflow
Follow these steps to modify the death penalty logic on your FREAKHOSTING instance.1
Access the File Manager
Log in to the Game Panel and navigate to the Files tab.
2
Locate the Registry
Browse to the following path:
/Pal/Saved/Config/LinuxServer/PalWorldSettings.ini.3
Update the Variable
Find the
DeathPenalty= parameter within the settings string. Replace the existing value with one of the technical modes identified in the table below.4
Initialize Changes
Save the file and Restart your server via the console. The engine must re-initialize to apply the updated gameplay logic.
Available Penalty Modes
You must input the following values exactly as written (case-sensitive) to ensure the engine parses the logic correctly.Verification of Persistence
When a player drops items upon death, the server generates a “Death Chest” or sphere containing the assets. This object is subject to the server’s global entity cleanup timers. If your server uses high-frequency cleanup logic, encourage players to retrieve their items promptly to avoid permanent data loss.Need Extra Help?
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Last Updated: January 2026 | Palworld: Difficulty tuned.