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Siege Defense: Raid Windows


V Rising does not have a “Magic Shield” or plugin that detects if a player is offline. Instead, fairness is enforced via Raid Windows. By restricting the hours in which a Siege Golem can be summoned, you ensure that players only need to defend their castles during specific, predictable times of the day.
Reading TimeDifficultyLast Updated
5 minutesIntermediateJanuary 2026

Schedule Configuration

You can define separate windows for Weekdays and Weekends in ServerGameSettings.json.

1. Weekday Schedule

"VSCastleWeekdayTime": {
  "StartHour": 18,
  "EndHour": 22,
  "TimeZone": "Local"
}
Effect: Castles are invulnerable Monday-Friday, except between 6:00 PM and 10:00 PM.

2. Weekend Schedule

"VSCastleWeekendTime": {
  "StartHour": 16,
  "EndHour": 23,
  "TimeZone": "Local"
}
Effect: A wider window is opened on Saturday and Sunday.

Golem Durability

To further discourage “easy” raids, you can buff the Siege Golem mechanics:
  • SiegeWeaponHealth: Set to High to make Golems harder to destroy.
  • CastleSiegeTimer: Increase this value (in seconds) to extend the “Announcement” phase. If set to 300, the entire server gets a 5-minute warning that a Golem has been placed on the map before it can throw its first punch.

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Last Updated: January 2026 | V Rising: Siege parameters set.