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Understanding the Save Structure


Enshrouded utilizes a complex database-like structure for world saves rather than a single flat file. This architecture allows the game to track persistent voxel changes across the entire map, from deep excavations to massive structures.
Reading TimeDifficultyLast Updated
5 minutesIntermediateJanuary 2026

1. Locating the Data

All world data is stored within the /savegame/ directory. Inside, you will typically find two files:
  • World ID (Hex): A large file (e.g., 3ad85...) containing the voxel data and terrain changes.
  • Metadata Info: A small file (e.g., 3ad85..._info) containing world state information.

2. Creating a Backup

  1. Crucial: Stop your server via the FREAKHOSTING panel to prevent database corruption during the copy process.
  2. Navigate to the Files tab.
  3. Select the /savegame/ folder and use the Archive (Zip) function or download it directly via SFTP to your local machine.

3. Restoring or Transferring a Save

  1. Stop the server.
  2. Proceed to the /savegame/ folder on the server.
  3. Wipe any existing files in this folder to ensure a clean restoration.
  4. Upload your backup files into the empty directory.
  5. Restart the server.

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Last Updated: January 2026 | Enshrouded: Data secured.