Skip to main content

Technical Cross-Platform Unity

Historically, the structural differences between Minecraft Java Edition and Bedrock Edition prevented any form of shared multiplayer. GeyserMC revolutionizes this by functioning as a high-performance, real-time packet translator. By implementing Geyser, you enable players on mobile devices, consoles (Xbox, PlayStation, Switch), and Windows 10/11 Edition to smoothly join your Java-based community. This technical bridge ensures your server is accessible to the widest possible audience regardless of their chosen hardware platform.

Difficulty

Intermediate

Time

8 Minutes

Technical Infrastructure Components

A successful crossplay environment requires the coordinated deployment of two specialized modules.
  1. Geyser: The translation engine responsible for converting Bedrock network packets into Java-compatible data streams.
  2. Floodgate: An authentication bypass layer that allows Bedrock participants to connect using their Microsoft/Xbox credentials without requiring a separate Java Edition account purchase.

Installation & Deployment Workflow

Follow these steps to initialize the cross-platform bridge on your Paper, Spigot, or Purpur server.
1

Acquire Latest Binaries

Download the appropriate JAR files from the official GeyserMC Download Portal. You will require both the Geyser-Spigot and Floodgate-Spigot builds.
2

Deploy to Plugins

Using the Game Panel File Manager, upload both JAR files into your server’s /plugins/ directory.
3

Initialize Configurations

Restart your server to generate the necessary directory structures and configuration files.
4

Network Configuration

Open /plugins/Geyser-Spigot/config.yml and verify the following technical parameters:
  • bedrock.port: Set this to your assigned Bedrock port (Default is 19132).
  • remote.address: Set this to 127.0.0.1 to ensure local communication.
  • auth-type: Ensure this is set to floodgate to enable smooth authentication.

Technical Networking: UDP Protocol

Unlike Java Edition, which uses the TCP protocol, Bedrock Edition communication relies exclusively on UDP.

Firewall Synchronization

For Bedrock players to connect, you must ensure that your assigned port is authorized for UDP traffic. FREAKHOSTING high-performance nodes are pre-configured to support both protocols; however, if you use a custom firewall profile, you must explicitly allow incoming UDP traffic on your Bedrock port.

Management & Accessibility

Microsoft and Sony restrict the direct addition of third-party servers on consoles. To join your community, console players must use specialized workarounds such as the BedrockTogether mobile application or custom DNS redirects (e.g., BedrockConnect) to “spoof” a local LAN connection.
While Geyser translates logic accurately, Bedrock players may experience minor visual discrepancies, such as differently rendered entity animations or stylized UI elements. These are purely client-side rendering differences and do not impact the underlying gameplay logic or world persistence.

Need Extra Help?

If you encounter any issues, our support team is ready to assist:

Save on Your Hosting

Ready to get a new server? Use code KB20 at checkout for 20% off your first month!

Last Updated: January 2026 | Minecraft: Cross-platform unity.