Persistence Management: Save Slots
Sons of the Forest allows a single dedicated server instance to manage multiple “Slots” or distinct world campaigns. This is particularly useful for server owners who wish to host a “Hardcore” world on weekdays and a “Creative” world on weekends without deleting any existing player progress.
| Reading Time | Difficulty | Last Updated |
|---|---|---|
| 5 minutes | Beginner | January 2026 |
Navigating the Save Path
All world data and player inventories are archived in the following directory:- Directory:
/userdata/Saves/DedicatedServer/Multiplayer/ - Folders: Inside, you will see subfolders named with long GUID strings (e.g.,
000000001). These correspond directly to your active Save Slot ID.
Switching or Wiping (The Slot Method)
To “Wipe” your server while preserving the old world for the future:- Stop Server: Navigate to your FREAKHOSTING dashboard and shut down the instance.
- Modify Startup: Go to the Startup tab.
- Change ID: Locate the Save Slot variable.
- Current:
1 - New Slot:
2
- Current:
- Boot: Start the server. The engine will see that no folder for “Slot 2” exists and will automatically generate a brand-new island. All new players will wake up at the starting crash site.
Support Channels
If you need assistance or have any questions, please contact our support team:- Live Chat: Available on our website
- Website Ticket: Submit a Ticket
- Discord: Join our Community
- Email: [email protected]
Last Updated: January 2026 | Sons of the Forest: Save logic verified.