Moving Your Adventure Online
Valheim worlds comprise two distinct files: the.db(Database) file containing the world state, and the.fwl(Metadata) file containing world info. To transition from singleplayer to a dedicated server, you must migrate both files simultaneously.
| Reading Time | Difficulty | Last Updated |
|---|---|---|
| 5 minutes | Beginner | January 2026 |
Locating Your Files
Traditionally, Valheim uses Steam Cloud for saves. You must first ensure they are available locally on your PC.- Move to Local: In the Valheim main menu, select your world and click “Move to Local” if it is currently in the cloud.
- Path: Navigate to your local AppData folder:
%appdata%/../LocalLow/IronGate/Valheim/worlds_local/ - Identify: Find your
WorldName.dbandWorldName.fwl.
Server Deployment
- Connect via SFTP: Use an FTP client to access your FREAKHOSTING server files.
- Directory: Upload your two files to the following path:
/.config/unity3d/IronGate/Valheim/worlds_local/(Note: If the directory doesn’t exist, start the server once to generate it.) - Startup Config: In your Startup tab, update the World Name variable to match your uploaded filename exactly (Case-Sensitive).
- Restart: Boot the server to load the new world.
Support Channels
If you need assistance or have any questions, please contact our support team:- Live Chat: Available on our website
- Website Ticket: Submit a Ticket
- Discord: Join our Community
- Email: [email protected]
Last Updated: January 2026 | Valheim: World migration complete.