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Crystal Clear Spatial Communication

Modern FiveM environments use the integrated Mumble protocol to provide low-latency, high-fidelity VoIP (Voice over IP) directly within the game engine. By using Mumble instead of external applications (such as TeamSpeak or Discord), you ensure that voice data is perfectly synchronized with 3D player positions and in-game radio frequencies. This native integration is essential for immersive roleplay, providing realistic audio attenuation based on the distance and orientation of other survivors.

Difficulty

Beginner

Time

5 Minutes

Technical Audio Configuration

To achieve the best acoustic performance, we strongly recommend using the PMA-Voice resource. To ensure the engine initializes correctly, you must define the following parameters within your server.cfg before the resource initialization line.
# Enable Native Audio (Mandatory for Mumble)
setr voice_useNativeAudio true

# Proximity & Logic Calibration
setr voice_useSendingRangeOnly true
setr voice_enableSubmix 1

# Default User Interface Settings
setr voice_defaultCycle "F11"
setr voice_defaultVolume 0.4

Technical Troubleshooting

If a participant reports a total loss of audio or intermittent connectivity, follow this diagnostic checklist.
Instruct the player to navigate to the GTA V main menu: Settings -> Voice Chat. Ensure the Output Device is set to their primary active headphones or speakers.

Legacy Framework Conflicts

If you are migrating an existing community from an older server build, you must verify that legacy voice scripts (e.g., esx_voice, vdk_voice, or mumble-voip) have been completely removed. These outdated resources frequently conflict with modern pma-voice logic, resulting in randomized microphone failures and global voice crashes.

Need Extra Help?

If you encounter any issues, our support team is ready to assist:

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Last Updated: January 2026 | FiveM: Voice systems active.