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Engineering Your Custom Fleet

Imported vehicle models from community repositories often initialize with unbalanced or unrealistic physics. They may possess excessive acceleration, lack appropriate tire grip, or frequently flip over during standard maneuvers due to an incorrectly defined center of gravity. Every mechanical trait of a vehicle is governed by the handling.meta file residing within its resource directory. Mastering this file is essential for providing a professional and consistent driving experience for your players.

Difficulty

Intermediate

Time

7 Minutes

Locating the Engineering Registry

The handling data is situated within the individual resource folder for the specific vehicle.
1

Access Resource Directory

Navigate to your vehicle’s folder (e.g., /resources/[cars]/supra/).
2

Identify Metadata

Open the data/ subdirectory. Locate and open the handling.meta file with the integrated text editor.

Strategic Tuning Variables

Adjust the following technical parameters to calibrate your vehicle’s performance.
VariableDescriptionProfessional Tuning Tip
fInitialDriveForceThe raw engine torque.0.25 is appropriate for standard sedans; 0.45 represents an elite supercar.
fBrakeForceDeceleration strength.Most imports require an increase; we recommend a range of 0.8 to 1.2.
fSteeringLockThe maximum wheel angle.Increase this value to enable tighter city turns or more aggressive drifting.
fMassThe physical weight (KG).Heavier vehicles (e.g., SUVs) require a corresponding increase in fBrakeForce.
vecCentreOfMassOffsetThe physical balance point.If the vehicle flips, lower the Z (3rd value) to 0.1 or lower to drop the weight.

Implementation & Validation

1

Commit Changes

Save your modifications within the File Manager.
2

Refresh the Resource

In your server console, execute: ensure [resource_name].
3

Forced Re-initialization

Important: Handling data is frequently cached by the game client. If the changes do not reflect immediately, you must Delete and Respawn the vehicle or restart your FiveM client to observe the new physics.

The Incremental Method

Always perform technical adjustments in small increments of 0.05. Drastic changes to variables like fInitialDriveForce can make a vehicle completely undriveable or cause it to physically glitch through the map upon acceleration.

Need Extra Help?

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Last Updated: January 2026 | FiveM: Handling calibrated.