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Scaling Your Infrastructure


OneSync is the proprietary technology that allows FiveM servers to exceed the original 32-player limit of the GTA V engine. However, choosing between Legacy and Infinity is a critical decision that affects how your scripts behave and how much data players transmit.
Reading TimeDifficultyLast Updated
8 minutesIntermediateJanuary 2026

1. Mode Comparison

OneSync Legacy

  • Maximum Slots: Up to 48.
  • Sync Logic: All players exist on every client. You can “see” a player’s nameplate even if they are on the other side of the map.
  • Compatibility: Works with almost all “old” scripts from 2017-2019.
  • Maximum Slots: Up to 2048.
  • Sync Logic: Distance Culling. Your client only receives data for players within ~400 meters.
  • Compatibility: Requires modern scripts. Using GetActivePlayers() on the client will only return people nearby, not everyone on the server.

2. Enabling OneSync

Modern FREAKHOSTING servers enable OneSync by default via the Startup Settings. However, you can force a mode in your server.cfg:
# Enable OneSync Infinity
set onesync on

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Last Updated: January 2026 | FiveM: OneSync configured.