Automating Map Management
Using Steam Workshop Collections allows you to run custom game modes like Surf, Bhop, or Aim maps without the need for manual file uploads. Your server will automatically synchronize and update maps directly from Valve’s servers.
| Reading Time | Difficulty | Last Updated |
|---|---|---|
| 5 minutes | Intermediate | January 2026 |
Prerequisites
To interface with the Steam Workshop, your server requires an authorized connection:- Web API Key: Obtain yours at steamcommunity.com/dev/apikey.
1. Setting Up the Collection
- In the Steam Client or Browser, create a new Workshop Collection for Counter-Strike 2.
- Search for maps and click Add to Collection.
- Crucial: Click the Publish button and ensure the visibility is set to Public.
- Copy the Collection ID found at the end of the URL (e.g.,
?id=123456789).
2. Server Configuration
Add the following parameters to your FREAKHOSTING Startup Command Line:+host_workshop_collection 123456789(Your Collection ID)+workshop_start_map 987654321(The ID of the map you want to load initially)-authkey YOUR_API_KEY(Your private Steam Web API Key)
Support Channels
If you need assistance or have any questions, please contact our support team:- Live Chat: Available on our website
- Website Ticket: Submit a Ticket
- Discord: Join our Community
- Email: [email protected]
Last Updated: January 2026 | CS2: Content synchronized.