Non-Stop Tactical Action
Retakes is a specialized, high-intensity game mode that bypasses the traditional round structure to focus exclusively on the most critical phase of a match. Every round initializes with a specific number of Terrorists defending an active bombsite while Counter-Terrorists attempt a coordinated defusal. This mode is the premier training standard for competitive players seeking to master utility usage and cross-site execution in post-plant scenarios.Difficulty
Intermediate
Time
10 Minutes
Technical Infrastructure Requirements
To facilitate a Retakes environment, your server must use the modern Source 2 modding stack.Verify Foundations
Ensure your server has Metamod:Source and CounterStrikeSharp correctly installed and verified.
Acquire Retakes Logic
Download a vetted Retakes plugin from a reputable community repository (e.g., the specialized CS2 Retakes builds on GitHub).
Configuration Essentials
- Spawns & Map Support
- Loadout & Economy
Unlike standard competitive matches, Retakes uses randomized, situational spawn points. Most professional plugins include pre-packaged configuration files for official Valve maps like
de_mirage, de_inferno, and de_dust2. If you are using custom workshop maps, you may need to manually define spawn coordinates within the plugin’s data files.Need Extra Help?
If you encounter any issues, our support team is ready to assist:- Live Chat: Quick assistance via our website.
- Support Ticket: Open a Ticket
- Discord: Join our Community
- Email: [email protected]
Last Updated: January 2026 | CS2: Retakes mode ready.